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NPC Generator

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Advanced [show]


Zagga Hallewell, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a fine chain shirt which she covers with black colored cloaks and clothing, and is pretty ugly. She wears her silver hair down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the east. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She tends to her Cartwright job now, and dutifully fulfills any obligations she has.

Motivation: Many goblins want her driven away.

Flaws: Ugly, Insane. Bonds: Job, Enemies, Immigrant. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Zagga Hallewell, Female Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Forcas Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears silk and lounges about seductively, and a wedding ring on his left hand. He keeps his black hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Attractive, In love, Mentor. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Forcas Sharp, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)17 (+3) 8 (-1)18 (+4)
Skills Insight +1, Intimidation +6
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp.


Social Check DCs


Moon Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His lavender fur is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Bonds: Job, Rich, Family. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Moon Of Clay, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Nala Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman prefers to wear flannel, and a wedding ring on her left hand. She sports a flattop crest cut. Her gold eyes are passionate and lively.

Personality: She is irascible and easily irritated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the north to a Bricklayer, Nala learned a great deal about her mother's area of expertise. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting orcs, the young Nala began to lead the lost caravan. She has set out to sabotage the competition.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and to be a hunter again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Job, Enemies. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Nala Bhenkumbyrznaax, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs


Ahrim Bright, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his blue hair up. He has a dull look in his gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of dire rats once and for all.

History: Gifted from a young age, Ahrim studied abroad. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Bright, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ootah Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a white costume with the symbols of her god on her torso. She keeps her long chestnut hair kept up in a rat tail. She wears an eyepatch.

Personality: Ootah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. At some point she was captured by orcs and was tortured. After several years of this she finally managed to escape. She now mingles about in high society.

Motivation: She wants revenge against orcs.

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Slave, Enemies. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Ootah Walcott, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Marastyr Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is lengthy and is close to two feet long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.

Motivation: Retire the richest woman in the north; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Entrepeneur, Artistic. Flaws: Insane, Addict. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Marastyr Torunn, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 12 (+1)6 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 cp. Star rose quartz (40 gp). Deep blue spinel (600 gp). 3 Tanglefoot bags.


Social Check DCs


Eberk Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long silver hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Eberk was born in the south. At a young age he loved to build and create. Through the years after Eberk was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Eberk's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Slave. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Eberk Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 330 gp. A small bag of saffron. (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Melissa Carlisle, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a lot of dark rich colors, with gold accents. Her moppish chestnut hair is in a traditional bowl cut. Her violet unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her father. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to prove her worth to the world

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Melissa Carlisle, Female Human Sorcerer 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. Chrysoprase (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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