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NPC Generator

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Advanced [show]


Dalaba Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She is physically well-built. She wears her hair in dreadlocks. Her brown unseeing eyes seem to look past you.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Sabotage a competitor.

Flaws: Disease. Bonds: Job, Adventurer, Family, Enemies. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Dalaba Waggletop, Female Gnome Sorcerer 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. 2 Holy water. 1 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


John Nash, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His red hair is drawn into a tight pony tail with a dagger scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. John's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

John Nash, Male Human Sorcerer 2
Medium (5'10") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. Cloth of gold vestments (30 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Alchemist’s fire.


Social Check DCs


Tod Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Actor uniform. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Flattery will make him almost putty in your hands.

History: Sold as a small child to a brothel owner, Tod was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Addict, Selfish. Bonds: Job, Mentor. Occupation: Actor

Voice: Old Prospector

Attributes [hide]

Tod Strongbones, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 40 gp. 1 Antitoxin.


Social Check DCs


Luthra Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She dresses like a well dressed Brewer does. Her red hair is lengthy. Her eyes are violet and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: The child of a Mayor, who enjoyed hunting, Luthra was taken on many hunting expeditions. Because her father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and to be a mayor again

Flaws: Shy. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Luthra Daergel, Female Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 13 (+1)18 (+4) 12 (+1)7 (-2)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Auran, Celestial, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp.


Social Check DCs


Igden Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. This brown eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a son. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Gnomish compassion; and he is a bit of a kleptomaniac

Flaws: Sensitive, Impulsive, Racist. Bonds: Criminal record, In love. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Igden Scheppen, Male Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Auran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1200 sp.


Social Check DCs


Heskan Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright green suits and hats. He sports a flattop crest cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich southern family. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and meet up once more with his childhood friend

Flaws: Secretive. Bonds: Immigrant, Attractive, Rich, Adventurer, Job. Occupation: Bather

Voice: Sore throat, cough

Attributes [hide]

Heskan Jharthraxyn, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 13 (+1)16 (+3)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp. 2 Tanglefoot bags.


Social Check DCs


Smoking Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is physically well-built. His orange fur is lengthy and is close to two feet long. His amber eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Flaws: Insomniac. Bonds: Adventurer, Religious, Mentor. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Smoking Of Ebony, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)5 (-3) 14 (+2)6 (-2)
Skills Deception +0, Nature -1
Senses Passive Perception 12
Languages
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 60 gp.


Social Check DCs


Dondon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his white hair. His blue eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Passionate. Bonds: Attractive, Religious, Military. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Dondon Wildcloak, Male Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp.


Social Check DCs


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of morningstars on his belt, each one with a amethyst on the hilt. His red hair is kept up in a ponytail inside a small hat. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: He was born several months after his father was called into army service. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Soapmaker again.

Ideals: Fighting, Artistic. Bonds: Job, Military, Attractive. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Pallabar Ironhide, Male Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 20 (+5)15 (+2) 11 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs

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