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NPC Generator

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Advanced [show]


Drifting Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her orange fur is drawn into a tight pony tail with a card scrunchie. She has amber eyes and a pastel hat with a blue feather.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. Since then, she has sought to make the best of life.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Philantrophist, Optimist. Bonds: Rich, Slave. Occupation: Bowyer

Voice: Thin and wheezing

Attributes [hide]

Drifting Peak, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Akta Knack, Female Tiefling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'7". She wears a custom-built plate barding that's adorned with black lining and desert motifs, and her gloved hand is found clutching a nunchaku. Her blue hair has been sun bleached extensively. She wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Akta was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her religion dominates her actions; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Flaws: Ugly, Insomniac, Racist. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Italian accent

Attributes [hide]

Akta Knack, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)16 (+3) 11 (+0)9 (-1)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 130 gp. 3 Smokesticks.


Social Check DCs


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He likes to make people angry or surprised. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anverth took refuge in the old dungeon and found the beat up hammer and armor he uses now. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Poor, Nature. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Anverth Wildwander, Male Gnome Sorcerer 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Stacee Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and wears tattered old clothes. She has wavy auburn hair. She has hazel eyes and a white hat with a violet feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Bather. She has set out to sabotage the competition.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Stacee Warmwater, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs


Raam Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with deerstalker hat, and sports empty pouches on his belt. He keeps his long black hair kept up in a rat tail. His eyes are red and he is always smoking a pipe.

Personality: A skeptical and narcissistic man, Raam's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a slaver, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He became a Dilettante soon after.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Impeccable. Flaws: Greedy. Bonds: Adventurer, Mentor, Job. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Raam Despair, Male Tiefling Sorcerer 4
Medium (5'0") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 27000 sp.


Social Check DCs


Krûk Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears white cloth garments or leather armor. He has wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Krûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Krûk. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor, Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Krûk Stansfield, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. Moss agate (9 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Rosalind Kendal, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears silk and lounges about seductively. Her silver hair is smooth and relatively long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She was born in a small plains village. Her first spouse was a Doctor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her painting dream.

Motivation: Wants to raise her children well; and regain custody of her daughter

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Family, Nature. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Rosalind Kendal, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)4 (-3) 15 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 8000 cp.


Social Check DCs


Resh Huxley, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case and is in decent physical shape. His long silver hair reaches down to his waist. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Resh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert, Joker. Bonds: Immigrant, Criminal record, Enemies. Occupation: Fletcher

Voice: Aggressive tone

Attributes [hide]

Resh Huxley, Male Half-Orc Sorcerer 1
Medium (5'11") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His right leg appears badly burned and disfigured. His hair is black and curly. His green eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. Nuraval was born on a far southern mountains where he grew up under the tutelage of his father, an expert Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Fighting, Impeccable. Bonds: Immigrant. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Nuraval Holderhek, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)9 (-1) 16 (+3)11 (+0)
Skills History +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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