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NPC Generator

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Advanced [show]


Dreali Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is lengthy. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son; and wants to have a good time and be beloved

Ideals: Joker, Gifted, Optimist. Flaws: Hedonist. Bonds: Family. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Dreali Meliamne, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp. 1 Masterwork Light steel shield.


Social Check DCs


Erky Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Blacksmith. He has styled his silver hair well, parting it to the right. His eyes are violet and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Erky was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He now owns his own business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Shy, Impulsive. Bonds: Job. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Erky Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)11 (+0) 12 (+1)17 (+3)
Skills Arcana +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 gp.


Social Check DCs


Manfred Perry, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with blue and black striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Philantrophist, Athletic. Flaws: Sensitive. Bonds: Adventurer, Job. Occupation: Ruler

Voice: Italian accent

Attributes [hide]

Manfred Perry, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 gp.


Social Check DCs


Gildmak Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. He is bald on top and has large blonde tufts of hair around his ears. His eyes are hazel and catlike.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gildmak was left his mother's suit of armor and trained in its use and care. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Weaver again.

Flaws: Ugly, Impulsive. Bonds: Job, In love, Military. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Gildmak Porridgepot, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)13 (+1) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 150 pp. 1 Superior lock.


Social Check DCs


Feldûsh Blakeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. His blonde hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Feldûsh studied abroad. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: He wants to get laid; and he'd like to take his coworkers down a peg

Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Feldûsh Blakeley, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Violet garnet (300 gp).


Social Check DCs


Zunn Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Zunn was raised in a hard working conservative environment. He worked as a nervous Beggar and found it very stressful. He struck the Beggar job and began his own company from there.

Motivation: To be a Bricklayer again; and to prove his worth to the world

Flaws: Shy, Lazy, Impulsive. Bonds: Job. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Zunn Yardley, Male Half-Orc Sorcerer 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 16 (+3)4 (-3) 9 (-1)13 (+1)
Skills Acrobatics +3, Nature -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Dynamic In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of maces on her belt, each one with a ruby on the hilt. Her red fur is singed and shortened. Her face is scarred and worn.

Personality: Stoic and calm, she prefers to meditate than take action. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born at the edge of vast mountains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Disciplined. Flaws: Ugly, Forgetful. Bonds: Nature. Occupation: Apothecary

Voice: Mousy voice

Attributes [hide]

Dynamic In the Morning, Female Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimgen Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is white and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His mother raised him in a mountain cabin. Gimgen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Fighting. Flaws: Mundane, Antagonistic, Fearful. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Gimgen Goldfinder, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)18 (+4) 10 (+0)8 (-1)
Skills Investigation +6, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 6000 cp.


Social Check DCs


Ar-Gul Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His golden hair is drawn into a tight pony tail with a skull scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Insane, Disease. Bonds: Rich, Attractive, Adventurer, Family. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Ar-Gul Pickering, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs

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