Anastrianna Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This woman typically wears a sleeveless long coat of deep blue leather and dull violet iron scale mail, and sports empty pouches on her belt. Her tied-back hair is brown. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Disease, Insomniac. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Carved bone or ivory statuette (10 gp).
Egelina Hampton, Female Human [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears a brown coat over a pastel low-cut shirt, and a feathered hat upon her head. Her hair, while still mostly brown, has prominent grey streaks. Her blue eyes have a joyful gleam in them most of the time.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 5 years old her parents immigrated from the south. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.
Motivation: A deep hatred of drow; and many drow want her driven away
Ideals: Fighting. Bonds: Immigrant, Religious, Adventurer, Enemies. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Bella Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes lackadaisically let the world flow into them.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Bella was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Bella was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: She is currently in port desperately looking for someone to get her out; and she wants revenge against gnolls
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Slave. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 20 pp. 1 Masterwork Uncommon Weapon.
Burana Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" western woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She wears a broad hat to hide her balding. Her eyes are gold and catlike.
Personality: She has always had a great fascination with Dragonborn culture. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Burana is combative with any and all who dare try her patience in the slightest.
History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Dragonborn people; and she has money and likes to spend it
Ideals: Justice. Flaws: Racist, Disease. Bonds: Rich. Occupation: Laborer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 18 (+4) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. Citrine (30 gp).
Cockaby Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an entirely blue suit with grey socks and a vest with buckled shoes. He is muscular with a powerful set of arms. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant amber.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Barrister business at a young age. Cockaby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Bricklayer again; and he wants to get laid
Ideals: Athletic. Flaws: Addict. Bonds: Job, Adventurer, Has a crush. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp.
Vapula Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is dressed in a clean green cloak covering her clean studded leather. Her white hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: Eccentric and domineering, Vapula will drive conversation. She invites people to come help in her community garden.
History: She was born in the north. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and balancing her hectic life and new detective responsibilities is difficult
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Job, Debt. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Masterwork Common Ranged Weapon.
Ulblyn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. He has a dull look in his green eyes.
Personality: Overbrimming with self-confidence, Ulblyn isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is obsessed with a lost civilization.
History: Gifted from a young age, Ulblyn studied abroad. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He is a bit of a kleptomaniac; and nothing but the best is good enough for him
Ideals: Impeccable, Gifted. Bonds: Adventurer, Job, Criminal record. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1800 sp.
Zaffrab Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing the road beaten gear of a warrior, marred by teas. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born on a small isolated farm. Zaffrab liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Mortician job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Enemies, Nature. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 270 gp. Red spinel (140 gp). Golden pearl (140 gp). 1 Masterwork studded leather.
Andry Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely white suit with black socks and a vest with buckled shoes. She carries a battered sword and tarnished quarterstaff as well. Her tied-back hair is chestnut. Her ears are large.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invites people to come help in her community garden.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Gifted, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 250 gp. 1 Holy water.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

