Torgga Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she sports brown clothing, slightly heavier than average wear. She keeps her auburn hair in a pixie cut. This amber eyed westerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.
Motivation: She's in love; and a need for knowledge about a nearby landmark
Ideals: Philantrophist, Gifted. Bonds: Poor, Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Creaky witch voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
Howard Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His auburn hair is still thick. His amber eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Job, Rich. Occupation: Adventurer
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Nicor Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are silver and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and to end his boredom
Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Mentor. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Râsh Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a pixie cut. His amber eyes peer out from beneath his feathered black hat.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered poetry. He has dedicated himself to building a better village for his children.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark
Ideals: Artistic. Bonds: Adventurer, Nature, Enemies. Occupation: Beggar
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Jocelyn Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He has wavy auburn hair. His eyes are likewise hazel.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent mother.
Ideals: Athletic. Flaws: Emotional. Bonds: Family, Poor. Occupation: Carter
Voice: Hollow voice
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 9 (-1) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Efferil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. He has moderate length red hair. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He does not believe in violence as a means to an end. He is a dedicated Dilettante but believes his peers are too gung-ho.
History: He was born in the north, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world.
Ideals: Pacifist, Logical. Bonds: Immigrant. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 310 gp. 1 Masterwork studded leather.
Trym Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He wears an eyepatch.
Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Slave, Adventurer. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Shadow Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears professional attire. His orange fur is slicked back into a classic pompadour. His green eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Shadow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Assassin mother left him crippled. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Military. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 500 sp. 1 Half-Plate.
Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'9" eastern man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. His beige fur is singed and shortened. His eyes, though not visible through his cowl, are yellow.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Flask was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate, Persistence. Flaws: Ugly, Insane. Bonds: Rich, Criminal record. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
