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NPC Generator

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Advanced [show]


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her yellow fur is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She receives visions of the future at random moments

History: Aura lived on a farm with her mother, near the main road leading to a nearby town. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Family, Rich. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Aura Candle, Female Tabaxi Sorcerer 3
Medium (5'3") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 3000 sp.


Social Check DCs


Sorath Guile, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tight fitting clothing which further accentuates her frame. Her white hair is kept up in a ponytail inside a deerstalker hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Sorath Guile, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. Pink pearl (130 gp). 1 Masterwork Musical instrument.


Social Check DCs


Yebe Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" northern woman, she wears dark leathers with embroidery. She has no hair. She is baby faced.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A true patriot, Yebe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To protect her home; and money/treasure

Flaws: Ugly, Secretive. Bonds: Military, Rich, Guardian. Occupation: Roofer

Voice: Loud with bravado

Attributes [hide]

Yebe Wildwander, Female Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Auran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 3000 cp.


Social Check DCs


Ovina Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. She keeps her auburn hair in a pixie cut. She has a tattooed face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Ovina Eversharp, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Tiger eye turquoise (4 gp).


Social Check DCs


Caelynn Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing a long, yellow, dusty cloak. She has done her best to style her black hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She has a massive crush on the younger sibling of the Priest who has hired her part-time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Caelynn grew up listening to her father's many stories. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She now owns her own business.

Motivation: To protect her home; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Has a crush, Adventurer, Job, Guardian. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Caelynn Xiloscient, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs


Matilda Altham, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a very tight haircut. She has brown eyes and a brown hat with a white feather.

Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.

History: Matilda was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She now mingles about in high society.

Motivation: Expand her business; and doesn't want to be a jeweler and was forced into it by her family

Bonds: Rich, Guardian, Attractive, Job, Adventurer, Family. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Matilda Altham, Female Human Sorcerer 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved bone or ivory statuette (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Gunter Tindall, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Optimist, Artistic, Fighting. Flaws: Insane. Bonds: Criminal record. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Gunter Tindall, Male Human Sorcerer 2
Medium (6'6") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 12 (+1)6 (-2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ilde Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing a perfectly clean shirt and pair of pants, she is not a threatening figure. Her hair is blonde, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, Military, Job, Debt. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Ilde Daraln, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 160 gp.


Social Check DCs


Therai Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'8". He is typically in his Barrister uniform, and his gloved hand is found clutching a mace. His purple hair is still thick. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Therai was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He now travels the world, in search of power and loot.

Motivation: He is unsatisfied with his job; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Mentor, Poor, Adventurer. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Therai Tolerance, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)19 (+4) 13 (+1)6 (-2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Celestial, Giant, Sylvan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: Just what you see.


Social Check DCs

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