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NPC Generator

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Advanced [show]


Gunnloda Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. She is bald on top and has large golden tufts of hair around her ears. She has green eyes.

Personality: Gunnloda is depressed about a lot of things. She tends to be a nihilist. She misses her home and complains about the freezing weather, even in summer.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunnloda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Gunnloda Bloodkith, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 310 gp.


Social Check DCs


Roywyn Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'5" and sports blue clothing, slightly heavier than average wear. Her right leg appears badly burned and disfigured. Her hair is chestnut and very short. Her fierce violet eyes like to dwell on things.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invites people to come help in her community garden.

History: Roywyn hails from a village terrorized by goblins. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has decided she is irredeemable; and she wants revenge against goblins

Ideals: Philantrophist. Bonds: Enemies, Adventurer, Criminal record. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Roywyn Murnig, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. Azurite (10 gp).


Social Check DCs


Jezebeth Frailty, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes are a pleasant gold.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She invites people to come help in her community garden.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She used her abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insomniac. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Jezebeth Frailty, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Cora Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who sports white clothing, slightly heavier than average wear. She has no hair. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born to a Masseuse, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To find somewhere to settle down.

Ideals: Justice, Fighting. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Cora Wildcloak, Female Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 16 (+3)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Peridot (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Abad Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is red and curly. His red eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. He worked as a nervous Navigator and found it very stressful. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Artistic. Bonds: Attractive, Criminal record, Poor, Job, Military. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Abad Grief, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)13 (+1) 17 (+3)17 (+3)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Beast Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears professional attire. His long white fur is drawn into a two foot long braid. He has yellow eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Beast enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's in love; and meet up once more with his childhood friend

Flaws: Shy, Hedonist. Bonds: Attractive, Poor, Mentor. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Beast Thundercloud, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +6, History +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 170 gp. 1 Disguise kit.


Social Check DCs


Dazzazn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a cross on it. He has green crest. He has red eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home.

Ideals: Impeccable. Bonds: Attractive, Guardian, Adventurer, Criminal record. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Dazzazn Zzzxaaxthroth, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Naill Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. His chestnut hair is long and unkept. He has gleaming, smiling gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 14th year, his parents were killed by a goblins raid, leaving Naill alone in the world. After a stint in an orphanage, he was adopted. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Joker. Flaws: Ugly, Mundane. Bonds: In love, Enemies. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

Naill Durkin, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 120 gp.


Social Check DCs


Ortegar Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a very tight haircut. His eyes are amber and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice. Bonds: Adventurer, Job, Military, Nature. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Ortegar Deephollow, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 4 (-3)13 (+1)
Skills Intimidation +3, Medicine -1
Senses Passive Perception 7
Languages Common, Halfling, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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