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NPC Generator

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Advanced [show]


Zagga Stapleton, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears rags and sports a simple walking cane. She has no hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. After coming to the age of reason, Zagga took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying brother.

Motivation: Her religion dominates her actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zagga Stapleton, Female Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Infernal, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. Jet (120 gp).


Social Check DCs


Tenena Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears skinny pants and wears a blue and tan robe with the hood down. She wears a feathered hat to cover her moderate length chestnut hair. Her green eyes dart from person to person.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her job bores her to no end. She has decided to make it more interesting.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with her old friends; and seeks redemption

Bonds: Criminal record, Adventurer, Religious, Enemies. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Tenena Raulnor, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp.


Social Check DCs


Pandjed Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. He wears his rusty crest down. His gold eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Athletic, Professionalism. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Pandjed Mohradyllion, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)9 (-1) 6 (-2)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. Chrysoberyl (90 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears brown painted combat armor at almost all times. His white hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Justice, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Eberk Trueblood, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp.


Social Check DCs


Torbera Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman has the majority of her body covered in plate. She wears her silver hair up. Her hazel eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She now spends her time doing works of charity.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military. Occupation: Engraver

Voice: Raspy

Attributes [hide]

Torbera Foamtankard, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 19 (+4)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 340 gp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Beloril Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. A freak accident while working with his Ploughman father left him crippled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Beloril Holderhek, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 6 (-2)13 (+1)
Skills Intimidation +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Vani Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear red clothing when she does not wear armor. Her Stetson hat is riddled with cuts and holes. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's looking for her big break; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: In love, Adventurer, Nature. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Vani Underbough, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 6000 cp.


Social Check DCs


Bertram Compton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Dilettante. His hair is cut close to his head. This green eyed northerner is not easily forgotten.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: He was born to a criminal king-pin and mafia family Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by giants. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He loathes his own lifestyle; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Justice. Flaws: Depressed. Bonds: Immigrant, Criminal record, Enemies. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Bertram Compton, Male Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. Deep green spinel (120 gp).


Social Check DCs


Aura In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his brown robe and has his morningstar always slung over his shoulder. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His amber eyes dart from person to person.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Armorer, his mother struggled to pay the bills. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Further expansion of business; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Opinionated. Bonds: Adventurer, Poor, Enemies, Job. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Aura In the Storm, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs

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