Peren Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'9" and dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has dyed his greying red hair a little too much giving a sharp red color. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peren fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Disease, Shy. Bonds: Attractive, Mentor. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp. Jet (90 gp). Rock crystal (30 gp). Star rose quartz (30 gp).
Joser Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his auburn hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His job bores him to no end. He has decided to make it more interesting.
History: He got into the Miner business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Flaws: Ugly. Bonds: Family, Adventurer, Criminal record, Job. Occupation: Miner
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Flak Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is renowned for his bright white suits and hats. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He is very pretty but has cold, dead eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He misses his home and complains about the freezing weather, even in summer.
History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he would like to get married and retire
Flaws: Antagonistic, Greedy. Bonds: Attractive, Immigrant, Nature, Has a crush. Occupation: Server
Voice: Stutters
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
Baggi Brandon, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman prefers to wear white pants and tee shirts, and sports empty pouches on her belt. She sports silver long hair. Her thin eyebrows rest above her beady green eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she wants nothing more than to rejoin the army
Flaws: Ugly, Disease, Secretive. Bonds: Military, Adventurer. Occupation: Stylist
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
Ethereal Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light pastel in addition to tight pants. She has red fur. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Ethereal lived on a farm with her mother, near the main road leading to a nearby town. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and a strong sense of loyalty to halfling people
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Family, Adventurer. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp. Red garnet (140 gp). 1 Masterwork Common Ranged Weapon.
Sannl Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. She keeps her long silver hair kept up in a rat tail. Her eyes, though not visible through her cowl, are hazel.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: The child of western immigrants she idolized her mother. When Sannl reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Mundane. Bonds: Family, Immigrant, Military. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 80 gp.
Soveliss Hanali, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Slave Trader arts, while his father instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Rich, Mentor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 4 (-3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Brass mug with jade inlays (300 gp). 1 Masterwork Common Ranged Weapon.
Three Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. His lavender fur is still thick. He has several tiny sapphire earrings on each ear.
Personality: He has always had a great fascination with Halfling culture. He is obsessed with finding treasure.
History: Three lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: He is greedy.
Flaws: Ugly, Racist. Bonds: Rich, Adventurer, Family. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Mishann Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a black vest and prefers violet and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her bronze crest is lengthy. She has a tattooed face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: The child of a Gardener, who enjoyed hunting, Mishann was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mishann fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with her childhood friend; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Ugly, Cynical, Shy. Bonds: Nature. Occupation: Miner
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
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