Shifting In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'5" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop fur cut. This blue eyed southerner is not easily forgotten.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Shifting was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a deep hatred of orcs
Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Seamstress
Voice: Stutters
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Xappan Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Terse, Antagonistic, Mundane. Bonds: Attractive, Religious. Occupation: Stableman
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Halimath Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is braided into rings. His brown eyes lackadaisically let the world flow into them.
Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Gifted from a young age, Halimath studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Pirate accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Sard (80 gp).
Manea Violence, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple green robe with white stripes complete with hood, and carries warhammers. Her hair is short and black. Her fierce white eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a ruthless business woman, a trait she acquired from her mother.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in warhammer use. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is her passion; and revenge
Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Rich, Enemies. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Infernal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Chain shirt.
Vistra Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she tends to wear a brown poncho over her likewise colored trousers and shirt. Her black hair is smooth and relatively long. She has several tiny amber earrings on each ear.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 190 gp. 1 Breastplate.
Kilvar Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He tends to wear a large brown jacket. He has a hunchback. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Kilvar was born the youngest of three triplets. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Blacksmith, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Fighting. Flaws: Ugly, Shy, PTSD. Bonds: Family. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Gynk Winterbourne, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a colorful flower in her white hair. She has gleaming, smiling hazel eyes.
Personality: A deeply religious woman she believes everything happens for a reason. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now owns her own business.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Flaws: Insane. Bonds: Attractive, Religious, Criminal record, Nature, Job. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. Red spinel (150 gp).
Brug Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His blonde hair is drawn into a tight pony tail with a card scrunchie. He wears a mask on his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He enjoys reading and quiet.
History: Gifted from a young age, Brug studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Justice, Logical, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Aura Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He carries a battered rapier and tarnished warhammer as well. His black fur is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Aura took refuge in the old dungeon and found the beat up warhammer and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Fighting. Flaws: Insane, Racist. Bonds: Rich, Adventurer, Nature. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 100 pp.
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