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NPC Generator

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Advanced [show]


Ogg Brady, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is long and unkept. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Ogg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to work out more often

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Ogg Brady, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 700 sp. Gold and topaz bottle stopper cork (300 gp). Carved bone or ivory statuette (60 gp).


Social Check DCs


Bethrynna Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her skin is flawless and her green eyes scan people very quickly.

Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She comes from a rich southern family. She worked as a nervous Servant and found it very stressful. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is greedy

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich, Job, Debt. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Bethrynna Ofandrus, Female Elf Sorcerer 1
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Terran, Goblin
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 700 sp.


Social Check DCs


Flame On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His beige fur is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Flame's first love is himself. His second love is also himself. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Flame was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Flame On the Water, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 6 (-2)13 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. His long chestnut hair is drawn into a two foot long braid. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Halfling conditions. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion

Ideals: Gifted. Flaws: Addict, Disease, Racist. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Ozyman TellPenny, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)17 (+3) 13 (+1)18 (+4)
Skills Performance +6, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Guy Reed, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. He wears his black hair up. His hazel eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Shoemaker job and began his own company from there.

Motivation: Wants his loneliness to end; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Fighting. Bonds: Job, Criminal record, Has a crush. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Guy Reed, Male Human Sorcerer 2
Medium (5'4") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. 1 Masterwork Common Melee.


Social Check DCs


Arara Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. Her silver hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born blind and as such lacked many opportunities for work. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and to share knowledge with the world

Ideals: Optimist, Logical, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Arara Teinithra, Female Elf Sorcerer 1
Medium (4'11") Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Coral (160 gp).


Social Check DCs


Jane Stauffer, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Barrister uniform. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her black hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born the only child of a wealthy merchant. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Barrister for hire.

Motivation: Retire the richest woman in the north.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Jane Stauffer, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp. 1 Darkwood Buckler.


Social Check DCs


Simon Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears yellow leather gloves, a yellow jacket, and tight pants. His white hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant brown.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Nature, Rich. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Simon Holimion, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Gerald Adley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely grey suit with white socks and a vest with buckled shoes. His golden hair is knotted and matted. He wears large thick round spectacles.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He plays an instrument quite well.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Artistic, Fighting. Flaws: Ugly, Cynical. Bonds: Criminal record. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Gerald Adley, Male Human Sorcerer 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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