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NPC Generator

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Advanced [show]


Enialis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a violet collared shirt and red pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is long and golden with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Family. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Enialis Ariessus, Male Half-Elf Sorcerer 3
Medium (5'10") Half-Elf, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. Star rose quartz (70 gp). Rich purple corundum (900 gp).


Social Check DCs


Cecily Royal, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear grey tank tops with black skirt, and a wedding ring on her right hand. Her hair is red, silky, and of moderate length. Her amber unseeing eyes seem to look past you.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a son. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Passionate. Flaws: Disease. Bonds: In love, Attractive, Military. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Cecily Royal, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs


Ekk Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing the road beaten gear of a warrior. Her golden hair is lengthy. Her eyes are gray and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Ekk was born the youngest of three triplets. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has since lost track of the people in her past.

Motivation: To reunite with her absent father.

Ideals: Fighting, Athletic, Optimist. Bonds: In love, Family, Mentor. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Ekk Clapham, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 10 (+0)5 (-3)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Portia Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a simple white robe with brown stripes complete with hood. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The war was a terrible time for her, and Portia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After months of barely getting by, Portia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Jeweler

Voice: Irish accent

Attributes [hide]

Portia Brightmoon, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp.


Social Check DCs


Elizabeth Stanton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy silver hair. Her face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, she has a hard time making friends. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Elizabeth lived on a farm with her mother, near the main road leading to a nearby town. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and revenge

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Enemies, Family. Occupation: Adventurer

Voice: Draws out vowels

Attributes [hide]

Elizabeth Stanton, Female Human Sorcerer 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)12 (+1) 7 (-2)14 (+2)
Skills Insight +0, Persuasion +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Geoffrey Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Geoffrey will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Geoffrey is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Bowyer, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Extrovert, Justice, Artistic. Flaws: Insomniac. Bonds: Attractive, Family. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Boleem, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 11 (+0)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Amethyst (90 gp).


Social Check DCs


Rangrim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has wavy golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Justice, Athletic. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Rangrim Caebrek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 13 (+1)6 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 pp.


Social Check DCs


Rurik Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: Rurik was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has taken up work as a Mason and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Antagonistic, PTSD, Fearful. Bonds: Attractive, Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Rurik Hammerstone, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)7 (-2) 17 (+3)6 (-2)
Skills History +0, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather. He is muscular with a powerful set of arms. His long silver crest is drawn into a two foot long braid. His eyes are red and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Criminal record, Enemies. Occupation: Shipwright

Voice: German accent

Attributes [hide]

Hirrathak Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Sardonyx (70 gp).


Social Check DCs

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