Mialee Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin blue vertical stripes and tan pants, and she perpetually has her sickle ready. Her hair is golden and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She dislikes all the random violence that takes place in the east. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born in the east to a Painter, Mialee learned a great deal about her father's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Adventurer. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. 1 Banded mail.
Decarabia Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her purple hair down. She wears round tiny glasses practically rammed into her face.
Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.
History: Gifted from a young age, Decarabia studied abroad. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. 1 Half-Plate.
Donella Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her hair is silver, silky, and of moderate length. Her blue eyes are slightly larger than normal.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the east; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Miner
Voice: Prounounces S like Z
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 140 gp.
Cockaby Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with broad hat. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His long chestnut hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast island. He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Joker. Flaws: Disease, Secretive. Bonds: Rich, Nature. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Wrenn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He prefers to wear flannel. His head has been shaved. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Cook
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Azurite (15 gp).
Drifting Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a slight overbite and is overall scrawny. Her brown fur has been sun bleached extensively. Her blue eyes have a joyful gleam in them most of the time.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has all her life been fascinated with singing.
History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She seems to be bored by most things; and money/treasure
Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Rich. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp. 3 Holy water.
Bundrigo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red shirt with thin violet vertical stripes and pastel pants. His hair is brown and curly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Miller in town.
History: Sold as a small child to a brothel owner, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Charles Remington, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long blonde beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north his family was never financially stable. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption.
Ideals: Justice, Athletic. Flaws: Disease. Bonds: Poor, Attractive. Occupation: Carter
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp. Eye agate (12 gp). 1 Silk rope.
Lagazi Hallewell, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who dresses in collared shirts and wears a proper scarf over her head, she is not a threatening figure. Her blonde hair is styled in orderly dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Lagazi was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been saving her money to try and buy her brother's freedom.
Motivation: She is currently in port desperately looking for someone to get her out; and she has comitted a past crime that haunts her to this day
Ideals: Justice, Pacifist. Bonds: Family, Criminal record, Slave. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
