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NPC Generator

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Advanced [show]


Azza Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she sports black clothing, slightly heavier than average wear. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes are silver and catlike.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Adventurer business.

History: A powerful wizard made her what she is. Azza was born on a far southern forest where she grew up under the tutelage of her father, an expert Adventurer. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Persistence. Flaws: Shy. Bonds: Mentor, Immigrant, Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Azza Conviction, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Panana Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a tan shirt with thin blue vertical stripes and white pants. Her auburn hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.

History: The child of a Adventurer, who enjoyed hunting, Panana was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered writing. She was granted arcane powers by her dying brother.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Artistic. Flaws: Addict. Bonds: Poor, Nature. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Panana Pilwicken, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 120 gp. Zircon (50 gp).


Social Check DCs


Aldous Southey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright grey suits and hats. His black hair is braided into rings. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with painting.

History: Aldous was raised in a hard working conservative environment. Aldous liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and he doesn't get along with people that don't share his tastes

Ideals: Artistic, Impeccable. Bonds: Attractive, Job, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Aldous Southey, Male Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Amber (40 gp).


Social Check DCs


Mormo Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears many layers of old clothing at all times. His right hand appears badly burned and disfigured. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his music dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Professionalism, Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Mormo Ecstasy, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 340 gp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern man, he is wearing a long, white cloak. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.

History: Born to a pair of adventurers, Pikar grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Religious, Adventurer, Debt. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Pikar Copperkettle, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp.


Social Check DCs


Bertram Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. He has wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.

History: Bertram was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bertram Littlefoot, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)8 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Sapply Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a blue coat over a brown low-cut shirt, and a small hat upon his head. He is an epitome of beauty. His golden hair is knotted and matted. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. Sapply abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Adventurer, Poor. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Sapply Gimlen, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Rosalind Alston, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her silver hair is greasy and uncared for. She has amber eyes and a brown hat with a tan feather.

Personality: She is extraordinarily eccentric. She also is a firm believer in the womanly ideal.

History: She was born in the south. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world.

Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Rosalind Alston, Female Human Sorcerer 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)7 (-2) 14 (+2)10 (+0)
Skills Athletics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. Large well-done wool tapestry (200 gp). Solid gold idol (600 gp).


Social Check DCs


Adran Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is thinning but still full. His eyes are likewise green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Adran grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Bonds: Poor, Attractive, Job, Adventurer. Occupation: Carpenter

Voice: Russian accent

Attributes [hide]

Adran Arnuanna, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Draconic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 70 gp. Blue quartz (5 gp). 1 Banded mail.


Social Check DCs

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