Mardred Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. She wears her white hair down. Her brown eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Mardred embodies much of what other species detest in the Dwarves. She is obsessed with finding treasure.
History: The child of western immigrants she idolized her father. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 340 gp.
Kellen Offund, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Banker does. His chestnut hair is knotted and matted. He is very pretty but has cold, dead eyes.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He feeds upon the attention of others.
History: Kellen was raised in a hard working conservative environment. A gifted student he started as a Seamstress, but he got bored and became a Banker. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Flaws: Racist. Bonds: Job, Immigrant, Attractive, Adventurer. Occupation: Banker
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 80 gp.
Margery Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of drow.
Ideals: Justice. Flaws: PTSD. Bonds: Rich, Enemies, Slave. Occupation: Body Guard
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp.
Vistra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her hair is blonde, silky, and of moderate length. Her face is covered beneath a completely black helmet.
Personality: Calm and collected, she is a well trained Carpenter. She has a minor phobia of water and hates getting wet.
History: Born in the north to a Carpenter, Vistra learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Carpenter like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and she feels threatened by others
Flaws: Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Carpenter
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp.
Krimp Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear black tank tops with brown pants. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Krimp was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Half-Plate.
Therai Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length blue hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A skeptical and narcissistic man, Therai's first love is himself. His second love is also himself. He has a minor phobia of water and hates getting wet.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Server, but he was a colossal failure. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Retire the richest man in the west; and an old rival family wants him found
Ideals: Impeccable, Entrepeneur. Flaws: Fearful. Bonds: Family, Job. Occupation: Mercenary
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Orianna Blur, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears light armors faded through time and improper care. She has moderate length chestnut hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 10 (+0) | 9 (-1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Thava Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Roofer uniform. She has styled her gold crest well, parting it to the left. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Roofer business at a young age. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 15 years.
Motivation: Wants to work out more often; and balancing her hectic life and new roofer responsibilities is difficult
Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Job, Attractive. Occupation: Roofer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp. Moonstone (40 gp).
Sapply Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered black stockings. His white hair, when down, is lengthy. His eyes are hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A deep hatred of orcs; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Adventurer, Rich, Nature, Enemies. Occupation: Farmer
Voice: Slow speaker
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
