Chenna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears tight fighting clothing, which leaves very little to the imagination. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is calm most of the time but flees social interaction. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in a small village she learned the ways of the warrior from her father. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.
Motivation: To reunite with her absent father; and doesn't want to be a barber and was forced into it by her family
Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Family. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 3 Holy water.
Leaf Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her warhammer, and a wedding ring on her right hand. She has dyed her greying beige fur a little too much giving a sharp beige color. Her hazel eyes dart from person to person.
Personality: She likes to make people angry or surprised. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and her religion dominates her actions
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Doctor
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 3000 cp. 1 Masterwork Common Melee.
Pyra Soft, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a faded coat and loose pants complete with broad hat. She keeps her long purple hair kept up in a rat tail. Her eyes are gold.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with unlife at a very young age, Pyra has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC; and she is greedy
Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp. Moonstone (40 gp). Moss agate (16 gp).
Beatrice Marley, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with green stripes complete with hood. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her eyes are gray and catlike.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. Cursed with unlife at a very young age, Beatrice has worked very hard to control her curse. She now spends her time doing works of charity.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Impeccable, Philantrophist, Fighting. Flaws: Disease. Bonds: Enemies. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Chrysoberyl (160 gp).
Flask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. After a long history of fighting, Flask and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Flaws: Insane, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Fisher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Traubon Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His hair is red, silky, and of moderate length. His hazel eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Habor Peace, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Habor alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Philantrophist. Bonds: Adventurer, Attractive, Religious, Enemies. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Thieves’ tools.
Lone Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time, and is pretty ugly. Her beige fur is greasy and uncared for. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her painting dream.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Henk Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has a small bristly mustache and wavy chestnut hair. His eyes are amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in the east to a Carpenter, Henk learned a great deal about his father's area of expertise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Carpenter.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new carpenter responsibilities is difficult
Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. White pearl (90 gp). Rhodochrosite (11 gp). 1 Masterwork Musical instrument.
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