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NPC Generator

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Advanced [show]


Anakis Rise, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her chestnut hair well, parting it to the left. Her ears are large.

Personality: She is fixated on the number 22. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: The child of southern immigrants she idolized her mother. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Anakis Rise, Female Tiefling Sorcerer 2
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)11 (+0) 6 (-2)16 (+3)
Skills Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. Hematite (8 gp).


Social Check DCs


Gillyd Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears a brown vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a wizard, Gillyd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Fearful. Bonds: Criminal record, Mentor, Nature. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Gillyd Bofdann, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 250 gp.


Social Check DCs


Alice Clive, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a grey cloak and cross-gartered red stockings. Her chestnut hair is lengthy. She has gleaming, smiling brown eyes.

Personality: Alice is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She would rather hide behind her crafts than deal with other people.

History: Sold as a small child to a necromancer, Alice was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her writing dream.

Motivation: Someone believes her a fraud.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Poor, Mentor. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Alice Clive, Female Human Sorcerer 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. Red-brown spinel (110 gp).


Social Check DCs


Hirrathak Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, he is not a threatening figure. His bronze crest is smooth and relatively long. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is greedy; and money/treasure

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Hirrathak Kerrhylon, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Nedda Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a perfectly clean shirt and pair of pants. Her red hair is slicked back into a classic pompadour. Her brown unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She invites people to come help in her community garden.

History: Born in the south her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nedda Quickstep, Female Halfling Sorcerer 1
Small (2'9") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 10 (+0)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +6, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 10 pp.


Social Check DCs


Creega Blyth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and tends to wear a large white jacket. Her white hair is smooth and relatively long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. The war was a terrible time for her, and Creega does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and she's repulsed by the pc

Flaws: Mundane, Depressed, Ugly, Antagonistic. Bonds: Military, Criminal record. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Creega Blyth, Female Half-Orc Sorcerer 1
Medium (4'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Animal Handling +1
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp. Citrine (70 gp). 1 Banded mail.


Social Check DCs


Carrie Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears skinny pants and wears a blue and tan robe with the hood down. His skin is also unnaturally pale. He has a chestnut handlebar mustache and slicked back chestnut hair. He has green eyes and a blue hat with a tan feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: He's looking for his big break.

Ideals: Justice. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Carrie Selevarun, Male Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. 1 Thunderstones.


Social Check DCs


Tricking Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, pastel, dusty cloak. Her fur is gray and curly. Her ears are large.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not trust anyone and sleeps with one eye open.

History: Tricking lived on a farm with her mother, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. Due to her spouse's obsession with being a Fletcher they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Passionate, Artistic. Flaws: Ugly, Insomniac. Bonds: Family, Adventurer. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Tricking Buttons, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp.


Social Check DCs


Great On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a robe, a symbol of strength around his neck, and a sai on his belt. His clothes are grease stained in places. His brown fur is drawn into a tight pony tail with a clover scrunchie. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Great On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 12 (+1)18 (+4)
Skills Deception +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 310 gp. Aquamarine (500 gp). 1 Masterwork Common Melee.


Social Check DCs

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