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NPC Generator

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Advanced [show]


Názkûga Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is blonde and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He served in the navy to pay for his family's outstanding loans. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Attractive, Military. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Názkûga Tickle, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp. 2 Antitoxin.


Social Check DCs


Korfel Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. His hair is greying and his face has many wrinkles. His hazel eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: Korfel lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid.

Ideals: Joker. Bonds: Has a crush, Family, Criminal record. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Korfel Rothenel, Male Elf Sorcerer 1
Medium (4'7") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)12 (+1) 15 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 30 gp.


Social Check DCs


Arara Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her right hand. Her chestnut hair is thinning but still full. Her eyes are a pleasant brown.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. Some 2 years later her spouse died after the birth of her son. Heartbroken, Arara never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Marry her sister to traveling adventurers; and an old rival family wants her found

Ideals: Logical. Bonds: Poor, In love, Family, Nature. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Arara Ilphelkiir, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Windy Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is wearing a long, brown cloak. His clothes are grease stained in places. He has styled his lavender fur well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He can't help but pocket interesting objects he comes across

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and to get a good night's sleep

Flaws: Disease, Insomniac. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Miller

Voice: German accent

Attributes [hide]

Windy Of Stars, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 160 pp. Amethyst (160 gp).


Social Check DCs


Adelaide Spalding, Female Human [Permalink]

Personal [hide]

Description: She wears bulky grey painted plate armor. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: A powerful slaver made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Roofer job now, and dutifully fulfills any obligations she has.

Motivation: To be a Bookbinder again.

Ideals: Joker. Flaws: Forgetful. Bonds: Attractive, Mentor, Job. Occupation: Roofer

Voice: Dark and ominous

Attributes [hide]

Adelaide Spalding, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp.


Social Check DCs


Raam Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are likewise red.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was raised in a white middle class family as the only child. He worked as a nervous Armorer and found it very stressful. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and wants to work out more often

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Raam Allure, Male Tiefling Sorcerer 2
Medium (5'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)11 (+0) 16 (+3)14 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 gp.


Social Check DCs


Veit Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a grey and pastel handkerchief worn on his left side, he is not a threatening figure. He has a golden handlebar mustache and slicked back golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: Veit hails from a village terrorized by dire rats. His childhood dream was to be a Carpenter, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Job, Enemies, Family. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Veit Torevir, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 290 gp. Chrysoprase (50 gp). Pink pearl (150 gp).


Social Check DCs


Mardnab Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing colorful clothing, dressed as a Doctor. She wears a top hat to hide her balding. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Mardnab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mardnab. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Justice. Flaws: Impulsive, Disease. Bonds: Criminal record. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Mardnab Folkor, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)9 (-1) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Harvest Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'9" and wears a robe, a symbol of the sun god around her neck, and a falchion on her belt. Her right leg appears badly burned and disfigured. She keeps her black fur in a pixie cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Justice. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Harvest Moon, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs

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