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NPC Generator

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Advanced [show]


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'0" southern woman, she wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears her gray fur up. She has a dull look in her yellow eyes.

Personality: She is calm most of the time but flees social interaction. She does not trust anyone and sleeps with one eye open.

History: Pelt was raised in a hard working conservative environment. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has set out to sabotage the competition.

Motivation: Money/treasure; and a rival would like her out of the picture

Flaws: Shy, Insomniac. Bonds: Rich, Job, Criminal record. Occupation: Assassin

Voice: Loud with bravado

Attributes [hide]

Pelt In the Wind, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Jheri Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a black suit, green shirt, and brown tie. She wears a colorful flower in her scarlet crest. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When she's not drinking or sleeping the drinks off, she's doing writing.

History: The child of western immigrants she idolized her father. Jheri was born on a far western desert where she grew up under the tutelage of her father, an expert Seamstress. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Jheri Yarjerit, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Giant, Dwarven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 110 gp. Golden yellow topaz (200 gp).


Social Check DCs


Leshanna Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, typically a more casual-formal manner. She sports black long hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born in a small desert village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Ideals: Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Leshanna Erenaeth, Female Elf Sorcerer 1
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp.


Social Check DCs


Barendd Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His hair, while still mostly auburn, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Barendd was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Logical. Bonds: Poor, Job, Family. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Barendd Fallack, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Everard Clare, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown painted combat armor at almost all times. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Everard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Everard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Joker. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Everard Clare, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)13 (+1) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Beast Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. She has dyed her greying white fur a little too much giving a sharp white color. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Beast hails from a village terrorized by gnolls. Over the years she perfected her riding and shooting skills. Recently she has begun working with bootleggers and crooks.

Motivation: She's in love; and many gnolls want her driven away

Ideals: Optimist. Bonds: Rich, Enemies, Nature, Criminal record, Has a crush. Occupation: Carpenter

Voice: Scratchy, weak

Attributes [hide]

Beast Plume, Female Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)9 (-1) 11 (+0)17 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Kadana Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her copper crest is lengthy and is close to two feet long. Her eyes are a pleasant gold.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: The child of a Doctor, who enjoyed hunting, Kadana was taken on many hunting expeditions. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she feels that her past leaves her morally obligated to help

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Nature, Criminal record, Enemies. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Kadana Linxakasendalor, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 13
Languages Common, Auran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Lubash Wheatley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. He has a hunchback. His hair is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Ugly, Terse, Disease, Impulsive. Bonds: Family. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Lubash Wheatley, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Performance +0
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Amber (150 gp).


Social Check DCs


Az-Adar Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears just a white suit. His golden hair is lengthy and is close to two feet long. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Az-Adar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Az-Adar Anderton, Male Half-Orc Sorcerer 1
Medium (5'7") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Large well-done wool tapestry (300 gp).


Social Check DCs

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