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NPC Generator

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Advanced [show]


Therlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the sun god around her neck, and a falchion on her belt. She has a slight overbite and is overall scrawny. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her fierce blue eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was granted necromantic powers by her dying sister.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Greedy, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Therlin Goldfinder, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Gennal Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He wears his white hair down. He is very pretty but has cold, dead eyes.

Personality: Gennal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gennal took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he wants to meet his childhood hero

Ideals: Extrovert, Gifted. Bonds: Attractive, Has a crush, Adventurer. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Gennal Ryoma, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp.


Social Check DCs


Nordak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Joker. Bonds: Attractive, Rich, Enemies. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Nordak Rakankrak, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. Tourmaline (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Eldeth Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her red hair. Her blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a minor phobia of water and hates getting wet.

History: She was born in a small island village. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eldeth took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She has been saving her money to try and buy her brother's freedom.

Motivation: She wants nothing more than to rejoin the army; and to reunite with her absent mother

Flaws: Depressed, Fearful. Bonds: Attractive, Nature, Family, Military. Occupation: Baker

Voice: American accent

Attributes [hide]

Eldeth Glanhig, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 17 (+3)10 (+0) 8 (-1)10 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. Jet (90 gp). Red garnet (90 gp). Smoky quartz (20 gp).


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his beige fur to look like a famous performer. This green eyed easterner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He struck the Cook job and began his own company from there.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Antagonistic, Secretive. Bonds: Mentor, Job, Guardian. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Edge Candle, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 4000 cp.


Social Check DCs


Syllin Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is well dressed, but even with her fine clothing she looks run-down. Her feathered hat is riddled with cuts and holes. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Syllin Caphaxath, Female Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 8 (-1)6 (-2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Emerald Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. His long orange fur is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Ideals: Athletic, Justice. Bonds: Attractive, Family, Immigrant. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Emerald Thundercloud, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Performance +2, Religion +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Nordak Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown armored body suit, with a simple black line shooting up and back down. He sports a flattop hair cut. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in shield use. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Map Maker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nordak Glanhig, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Elven, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Fulbar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy red pantaloons and a tan scarf. He has a very tight haircut. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Spy

Voice: Stutters

Attributes [hide]

Fulbar Honeypot, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills History +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1600 sp.


Social Check DCs

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