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NPC Generator

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Advanced [show]


Mumpena Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a large tan jacket. Her hair is brown and curly. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A freak accident while working with her Miller father left her crippled. She became a Mortician soon after.

Motivation: Balancing her hectic life and new Mortician responsibilities is difficult; and she's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Mumpena Leffery, Female Gnome Sorcerer 2
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 sp.


Social Check DCs


Vanchu Benson, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has red hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Days after completing her studies, news broke out that her hometown was attacked by giants. Vanchu was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Shy, Racist. Bonds: Poor. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Vanchu Benson, Female Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 300 gp. Golden yellow topaz (600 gp). 2 Thunderstones.


Social Check DCs


Lezre Yeardley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright white and grey, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. This amber eyed southerner is not easily forgotten.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She comes from a rich southern family. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day

Bonds: Rich, Guardian, Family, Immigrant, Enemies, Criminal record. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Lezre Yeardley, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)7 (-2) 16 (+3)3 (-4)
Skills Animal Handling +5, History +0
Senses Passive Perception 13
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 2 Tanglefoot bags.


Social Check DCs


Ridaro Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt. Her skin is fair and her fingers are delicate and long. Her tied-back hair is blonde. Her eyes are green and she is always smoking a pipe.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great joy in being the best Mortician in town.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Ridaro and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Job, Rich. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Ridaro Siannodel, Female Elf Sorcerer 1
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp.


Social Check DCs


Mreksh Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a green coat over a violet low-cut shirt, and a Stetson hat upon his head. He wears his scarlet crest down. He is baby faced.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Mreksh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's in love; and wants his loneliness to end

Flaws: Antagonistic, Hedonist, Insane. Bonds: Rich, Has a crush. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Mreksh Esstyrlynn, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 pp.


Social Check DCs


Kite In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His fur is black and curly. His eyes, though not visible through his cowl, are copper.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered north to less war torn lands. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of goblins; and he seems to be bored by most things

Ideals: Artistic. Flaws: Shy, Mundane, PTSD. Bonds: Enemies. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Kite In the Storm, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Erias Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with wide-brimmed hat. His white hair is still thick. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Erias Frostbeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 17 (+3)10 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp.


Social Check DCs


Koeth Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His violet eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep

Flaws: Insane, Insomniac, PTSD, Greedy. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Koeth Murphy, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 17 (+3)7 (-2)
Skills Performance +0, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'0" and dresses in white turtlenecks beneath a tan coat with red slacks. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He comes from a rich western family. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Tailor, and he later adopted a second son.

Motivation: Money/treasure; and to reunite with his absent father

Ideals: Gifted, Artistic. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Bertram Wildheart, Male Halfling Sorcerer 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 9000 cp.


Social Check DCs

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