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NPC Generator

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Advanced [show]


Bryseis Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western woman typically wears green cloth garments or leather armor. Her purple hair is lengthy. Her eyes are silver and beady.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. Bryseis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.

Ideals: Athletic, Justice, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Bryseis Mockery, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 pp. 1 Chain shirt.


Social Check DCs


Mary Kensley, Female Human [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers white and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down, and she perpetually has her longsword ready. Her deerstalker hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. When Mary reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Dwarven people; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Military, Poor. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Mary Kensley, Female Human Sorcerer 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Nora Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light grey in addition to tight pants. Her tied-back hair is black. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily eccentric. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. Nora abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane, Ugly, Greedy. Bonds: Adventurer. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Nora Gorunn, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 900 sp. 1 Masterwork Common Melee.


Social Check DCs


Horza Brent, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a white tunic with blue highlights, and long pastel pants that bunch up around his shoes. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on men, regardless of circumstances.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Gifted, Athletic. Flaws: Ugly, Depressed. Bonds: Has a crush. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Horza Brent, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)4 (-3)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Sard (70 gp).


Social Check DCs


Thorpe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red coat over a green low-cut shirt, and a small hat upon his head. He has a slight overbite and is overall scrawny. He wears his auburn hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich northern family. He moved out west to avoid the crime he committed. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined, Opinionated. Bonds: Attractive, Rich, Criminal record. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Thorpe Brightmoon, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 140 pp.


Social Check DCs


Bertram Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. When Bertram reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist. Bonds: Military. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Bertram Greenbottle, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp.


Social Check DCs


Ermina Merton, Female Human [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, marred by beers. Her long white hair reaches down to her waist. Her eyes are violet and she is always smoking a pipe.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a forest tribe. While studying, she fell in love. They married and had a daughter. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Nature, In love. Occupation: Armorer

Voice: pre-pubescent

Attributes [hide]

Ermina Merton, Female Human Sorcerer 3
Medium (4'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 4 Antitoxin. 3 Holy water. 1 Everburning torch.


Social Check DCs


Harvest Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and sports brown clothing, slightly heavier than average wear. She wears her black fur up. She has gleaming, smiling amber eyes.

Personality: This woman loves music and to teach people music more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She inherited the family business which she has now maintained for 5 years.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Harvest Of Winter, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)16 (+3) 7 (-2)12 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Infernal, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 400 gp. Sardonyx (60 gp). 1 Disguise kit.


Social Check DCs


Nyx Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears just a tan suit. Her hair is white and very short. She has a dull look in her brown eyes.

Personality: A deeply religious woman she believes everything happens for a reason. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: To settle down with her crush; and she has a rivalry with the church that dominates her actions

Flaws: Disease. Bonds: Attractive, Religious, Has a crush, Adventurer. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Nyx Horcusporcus, Female Gnome Sorcerer 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 30000 cp.


Social Check DCs

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