Ida Kimberly, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is red and curly. She has gleaming, smiling violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She served in the navy to pay for her family's outstanding loans. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle; and she's repulsed by the pc
Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor, Military. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Sarah Lindsay, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. She has wavy chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: She loves telling others what to do and how they should feel about things. She is a ruthless business woman, a trait she acquired from her father.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Sarah reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She seems to be bored by most things; and seeks redemption
Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Military, Criminal record. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
Traki Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt and is in decent physical shape. He keeps his long black hair kept up in a rat tail. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the south. His father was a mechanic, and taught him how to fix just about anything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice, Persistence. Bonds: Attractive, Poor. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 8000 cp.
Armara Bright, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple green robe with grey stripes complete with hood. She has moderate length silver hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Armara lived on a farm with her father, near the main road leading to a nearby town. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To reunite with her absent father; and she is greedy
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Family, Rich. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. Pink pearl (140 gp).
Dustin Rodney, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a hunchback. He wears his white hair up. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Ugly. Bonds: Guardian, Immigrant, Nature. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 160 gp. Brass mug with jade inlays (100 gp).
Fonkin Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large blue jacket. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Fonkin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Flaws: Ugly, Insane, Selfish. Bonds: Immigrant. Occupation: Miner
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Carved bone or ivory statuette (20 gp).
Williamina Sandoval, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears many layers of old clothing at all times. She is muscular with a powerful set of arms. Her golden hair is singed and shortened. Her gray eyes peer out from beneath her Stetson yellow hat.
Personality: Her tongue was cut out and she uses sign language. A true patriot, Williamina would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Williamina was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well; and an old rival family wants her found
Flaws: Ugly, Disease. Bonds: Poor, Military, Family. Occupation: Ruler
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Silent Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her yellow fur up. Her ears are large.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She loathes her own lifestyle; and wants to work out more often
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Depressed. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1400 sp. 1 Banded mail.
Valida Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many pastel ritualistic tattoos. She wears a brown collared shirt and pastel skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She wears her brown hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born the only child of a wealthy merchant. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has been a successful dealer in antiques buying low and selling high.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Animal Trainer
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 500 gp. Tiger eye turquoise (8 gp). Star ruby (400 gp). Rhodochrosite (8 gp). Blue sapphire (400 gp).
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