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NPC Generator

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Advanced [show]


Leucis Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears a black coat over a brown low-cut shirt, and a top hat upon his head, and his gloved hand is found clutching a sword. His blue hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.

History: Born to a Tailor, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Leucis never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Poor, In love. Occupation: Courier

Voice: Booming voice

Attributes [hide]

Leucis Brilliance, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Skamos Sly, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man very much looks the part of a Dyer. He keeps his blue hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Artistic. Bonds: Job, Rich, Religious, Adventurer. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Skamos Sly, Male Tiefling Sorcerer 2
Medium (5'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her red fur in a pixie cut. Her eyes are a pleasant hazel.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Flattery will make her almost putty in your hands.

History: She was born in the south, but her parents moved at a very young age to the north. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Buttons, Female Tabaxi Sorcerer 1
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Anastrianna Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She tends to wear a large yellow jacket. She has a hunchback. She sports black long hair. She has blue eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is frequently practicing swordplay.

History: The child of eastern immigrants she idolized her father. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military, Immigrant, Nature. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Anastrianna Martell, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. 1 Banded mail.


Social Check DCs


Tim Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and carries axes. His brown hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Tim was born in the south. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer, In love. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Tim Eastaughffe, Male Human Sorcerer 2
Medium (6'3") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 6 (-2)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 8
Languages Common, Goblin, Gnome, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 190 gp. Deep green spinel (90 gp). Red-brown spinel (90 gp). Bloodstone (40 gp).


Social Check DCs


Pelt Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears pastel painted combat armor at almost all times. Her fur is black and curly. Her green eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 14. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Knight, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Flaws: Insane, Disease, Insomniac. Bonds: Family. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Pelt Of World, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)7 (-2) 11 (+0)14 (+2)
Skills Investigation +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. 1 Alchemist’s fire.


Social Check DCs


Pelt Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman wears brown leather gloves, a brown jacket, and tight pants. Her clothes are grease stained in places. She has yellow fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Pelt was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Pelt and her spouse have recently divorced.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Pelt Of Clay, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Bundrigo has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and he's attracted to the pc

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Bundrigo Quickstep, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 16
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)9 (-1) 11 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Chain shirt.


Social Check DCs


Gurdis Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt and is in decent physical shape. She keeps her auburn hair in a pixie cut. Her eyes are blue and catlike.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: To reunite with her old friends; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job, Adventurer. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Gurdis Graybeard, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 20 (+5)8 (-1) 14 (+2)8 (-1)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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