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NPC Generator

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Advanced [show]


Zunn Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a faded coat and loose pants complete with feathered hat. His hair is cut close to his head. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zunn lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Zunn Remington, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. 1 Breastplate.


Social Check DCs


Gerbo Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy tan pantaloons and a blue scarf. His red hair is cut short. His eyes are blue and beady.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Expand his business; and to be a mayor again

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Gerbo Munggen, Male Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Jet (100 gp).


Social Check DCs


Decarabia Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black tunic with white highlights, and long green pants that bunch up around her shoes. She keeps her long chestnut hair kept up in a rat tail. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants she idolized her mother. A freak accident while working with her Baker mother left her crippled. She now travels the world, in search of power and loot.

Motivation: Money/treasure; and she is greedy

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Decarabia Instinct, Female Tiefling Sorcerer 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 pp.


Social Check DCs


Ida Harper, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears grey trousers with blue and green striped suspenders. She wears various colorful collared shirts. Her hair is white and curly. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Ida was raised in a hard working conservative environment. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has set out to sabotage the competition.

Motivation: To clean up the streets; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Criminal record, Guardian. Occupation: Performer

Voice: Thin and wheezing

Attributes [hide]

Ida Harper, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp. 1 Darkwood Buckler.


Social Check DCs


Sannl Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with small hat. She is an epitome of beauty. Her golden hair is styled in orderly dreadlocks. Her gray unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a ruthless business woman, a trait she acquired from her mother.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Entrepeneur. Flaws: Disease, Shy, Antagonistic. Bonds: Attractive. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Sannl Loderr, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Gilthur Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy brown pantaloons and a green scarf. His tied-back hair is white. His ears are large.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He was raised in a forest tribe. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: To be a Cartwright again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Addict. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Draws out vowels

Attributes [hide]

Gilthur Frostbeard, Male Dwarf Sorcerer 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)16 (+3) 13 (+1)6 (-2)
Skills Deception +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 6000 cp.


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with white and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair and beard is wavy and long. His eyes are green and catlike.

Personality: His tongue was cut out and he uses sign language. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Healer, who enjoyed hunting, Richard was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted, Persistence. Flaws: Disease, Fearful. Bonds: Nature. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Richard Badger, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. Sardonyx (40 gp).


Social Check DCs


Callybon Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light tan in addition to tight pants. Her moppish golden hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Guard, but she was a colossal failure. Recently the stress of being a Ploughman has made it difficult for her to sleep.

Motivation: Someone believes her a fraud; and many brigands want her driven away

Flaws: Mundane, Insomniac. Bonds: Attractive, Job, Enemies. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Callybon Boondiggles, Female Gnome Sorcerer 1
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Burto Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in red turtlenecks beneath a blue coat with yellow slacks. His hair is cut close to his head. He has green eyes and a red hat with a blue feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To share knowledge with the world; and to unite with his brother

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Criminal record, Adventurer. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Burto Swiftwhistle, Male Halfling Sorcerer 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)16 (+3) 11 (+0)7 (-2)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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