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NPC Generator

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Advanced [show]


Gimgen Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of longbows on his belt, each one with a topaz on the hilt. His silver hair is lengthy. His eyes are brown and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult.

Ideals: Fighting, Disciplined. Flaws: Ugly, Hedonist. Bonds: Mentor, Job. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Gimgen Daraln, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Stealth +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. His left hand appears badly burned and disfigured. His black fur is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.

Personality: Overbrimming with self-confidence, Seven isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Seven took refuge in the ruined castle and found the beat up sai and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive, Depressed. Bonds: Rich, Nature. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Seven Shore, Male Tabaxi Sorcerer 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp. Rock crystal (70 gp). 1 Silver holy symbol.


Social Check DCs


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly blonde, has prominent grey streaks. He has a tattooed face.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chay Jamjar, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 2 Holy water.


Social Check DCs


Zog Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black cloak and cross-gartered blue stockings, and a wedding ring on his left hand. He keeps his white hair in a flapper bob. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and expand his business

Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: In love, Immigrant. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Zog Kinsley, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)3 (-4) 13 (+1)5 (-3)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 1 Chain shirt.


Social Check DCs


Skamos Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He wears his brown hair down. His eyes are red.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Gifted, Logical. Flaws: Disease, Depressed. Bonds: Adventurer. Occupation: Priest

Voice: Smoker's lung

Attributes [hide]

Skamos Grief, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)8 (-1) 12 (+1)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Baern Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His skin is also unnaturally pale. His golden hair is braided into rings. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Baern hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 4 years old his parents immigrated from the east. Baern was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Gardener. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Religious, Immigrant. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Baern Glanhig, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Banded agate (14 gp).


Social Check DCs


Left-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She has styled her black fur well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Left-Handed was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She desires power and/or immortality.

Flaws: Shy. Bonds: Poor, Military, Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Left-Handed On the Water, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a orcs raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Flaws: Ugly. Bonds: Immigrant, Military, Enemies. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Alex Bentley, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4000 cp. Tourmaline (70 gp).


Social Check DCs


Margery Kimberly, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries daggers. Her tied-back hair is blonde. Her brown eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A strong sense of loyalty to Gnomish people; and she is wracked by social anxiety

Ideals: Fighting, Impeccable, Logical. Flaws: Fearful, Racist. Bonds: Rich. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Margery Kimberly, Female Human Sorcerer 2
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 40 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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