Thorpe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a white armored body suit, with a simple brown line shooting up and back down, and is pretty ugly. His chestnut hair is smooth and relatively long. His eyes, though not visible through his cowl, are hazel.
Personality: Overbrimming with self-confidence, Thorpe isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Thorpe was born in the north. At a young age he loved to build and create. Thorpe was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thorpe decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Criminal record. Occupation: Bather
Voice: Shortens vowels
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Pallabar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. With a patchy black beard and wild black hair. His green eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Pallabar reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Bonds: Attractive, In love, Military. Occupation: Spice Merchant
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Abyssal, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Trail On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She comes from a rich northern family. She went to a religious school and was inspired by the priests there in charitable deeds. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Rich, Religious. Occupation: Unemployed
Voice: Stutters
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Silver pearl (100 gp). Deep green spinel (100 gp). Azurite (8 gp).
Marigold Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a red feathered hat and red clothes. Her brown hair is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her necromantic abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To find somewhere to settle down.
Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Poor, In love. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (200 gp). Solid gold idol (500 gp).
Ulblyn TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, and carries sais. His hair is short and blonde. His eyes, though not visible through his cowl, are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Ulblyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. Ulblyn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Nature. Occupation: Brewer
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Shedinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. His crest is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south to a Dyer, Shedinn learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He hasn't been sleeping well lately.
Motivation: Money/treasure.
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Job, Rich. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp. Rose (20 gp). 1 Small steel mirror.
Lance Breeden, Male Human [Permalink]
Personal [hide]
Description: This man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are brown and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Lance has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Family. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He wears a blue shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He has a hunchback. His brown hair is matted, messy, and big. His eyes are green and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Erky was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and retire the richest man in the west
Ideals: Disciplined, Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 200 sp.
Rieta Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her long dark red hair is drawn into a two foot long braid. She wears large thick round spectacles.
Personality: She is calm most of the time but flees social interaction. She has a minor phobia of water and hates getting wet.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She used her abilities to travel the world and help people.
Motivation: She's looking for her big break; and she is wracked by social anxiety
Ideals: Artistic, Philantrophist. Flaws: Shy, Fearful. Bonds: Adventurer. Occupation: Junk Dealer
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 170 gp. 1 Half-Plate.
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