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NPC Generator

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Advanced [show]


Kiirith Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and green tie. He keeps his copper crest in a pixie cut. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a slaver, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with unlife at a very young age, Kiirith has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he is unsatisfied with his job

Flaws: Ugly, Secretive, Disease. Bonds: Mentor, Job. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Kiirith Grrrmmballhyst, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Vicky Wellington, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She very much looks the part of a Assassin. She has wavy silver hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Her tongue was cut out and she uses sign language. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Assassin job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Disease, Insane. Bonds: Job, Attractive. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Vicky Wellington, Female Human Sorcerer 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)10 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 11000 cp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Azza Poetry, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time, and is pretty ugly. Her hair is silver and curly. Her silver eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: Azza lived on a farm with her mother, near the main road leading to a nearby town. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and wants to raise her children well

Ideals: Pacifist, Gifted. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Azza Poetry, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Srorthen Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. His small hat is riddled with cuts and holes. His red eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Srorthen Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Millicent Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears silk and lounges about seductively. Her brown hair is wavy and long. Her blue eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Server kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Millicent Birkenhead, Female Human Sorcerer 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp.


Social Check DCs


Jarana Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a brown armored body suit, with a simple black line shooting up and back down. Her blonde hair is cut short. She wears crescent spectacles with a black brim.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Jarana was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is compelled to act according to her religious beliefs

Flaws: Mundane. Bonds: Attractive, Religious, Poor. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Jarana Morigak, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Chain shirt.


Social Check DCs


Kali Caution, Female Tiefling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports black clothing, slightly heavier than average wear. Her black hair is thinning but still full. She is baby faced.

Personality: She is irascible and easily irritated. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Through the years after Kali was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Kali's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant, Military. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Kali Caution, Female Tiefling Sorcerer 1
Medium (4'8") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 18 (+4)16 (+3)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 gp. Red garnet (60 gp).


Social Check DCs


Rimmon Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His brown hair is kept up in a ponytail inside a deerstalker hat. His eyes are white.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with music.

History: From birth he was tutored by a cruel and relentless mentor. He has had some formal music training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimmon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Artistic, Fighting. Bonds: Mentor. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Rimmon Abstract, Male Tiefling Sorcerer 3
Medium (5'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)17 (+3) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: Just what you see.


Social Check DCs


Nissa Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears loose pants and a collared shirt complete with sweater beneath her coat. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is extraordinarily eccentric. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in a small forest village. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she has decided she is irredeemable

Flaws: Addict, Insane. Bonds: Slave, Criminal record, Nature. Occupation: Barkeep

Voice: Prounounces S like Z

Attributes [hide]

Nissa Fiddlefen, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Red spinel (160 gp).


Social Check DCs

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