Thea Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears tattered old clothes, marred by sweets. She sports chestnut long hair. Her ears are large.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The war was a terrible time for her, and Thea does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She is the product a well kept family trust fund and as such has never really known need. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and money/treasure
Flaws: Ugly, Depressed, Racist. Bonds: Military, Rich. Occupation: Actor
Voice: Rolls R's
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Shanairla Dumph, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with violet lining and desert motifs. She sports red long hair. Her green eyes are slightly larger than normal.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Shanairla began to lead the lost caravan. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Poor, Enemies. Occupation: Butcher
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Buckler.
Falkrunn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'10" and wears grey leather gloves, a grey jacket, and tight pants. She has a long brown ponytail with little hanging trinkets. Her eyes are blue.
Personality: She is almost excessively polite to everyone, even when angry. Energy wise she seems alert and responsive.
History: She was born into a rich family. Her father took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Nature, Religious. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Diesa Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her whole body is exceptionally muscular. Her black hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 13th year, her parents were killed by a brigands raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.
Motivation: Many brigands want her driven away; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Selfish. Bonds: Immigrant, Religious, Enemies. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Mozikth Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'3". He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a sickle. His crest is bronze and curly. His gold unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the north, but his parents moved at a very young age to the east. Mozikth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mozikth decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp. Moonstone (80 gp). 1 Masterwork Common Melee.
Aline Richie, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She has a large grey mantle and cape that has been intricately interwoven into her white robe. She has a hunchback. Her auburn hair is well kept. Her eyes are a pleasant gray.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Aline hails from a village terrorized by goblins. Like her mother and her sister before her, after school she went straight into learning to become a Bowyer. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and she'd like to take her coworkers down a peg
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 300 sp.
Breena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. She is an epitome of beauty. She wears her black hair up. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A true patriot, Breena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born in the north her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and an old rival family wants her found
Flaws: Addict, Emotional. Bonds: Attractive, Military, Poor. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Waywocket Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her chestnut hair is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast mountains. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.
Motivation: To reunite with her absent father; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Nature, Adventurer, Family. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Sylvan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Einkil Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. His black hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk
Flaws: Insane. Bonds: Adventurer, Slave, Mentor. Occupation: Knight
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Cloth of gold vestments (30 gp).
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