Gilkass Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She wears a fine chain shirt which she covers with green colored cloaks and clothing, and her gloved hand is found clutching a glaive. Her scarlet crest is long and unkept. She wears a mask on her face.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Gilkass was born in the west. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered dancing. Due to her spouse's obsession with being a Barkeep they were divorced and she won custody of their son. She worked as a Hunter, and she later adopted a second son.
Motivation: Doesn't want to be a Hunter and was forced into it by her family.
Ideals: Artistic, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Thorpe Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Actor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Flaws: Shy, Mundane. Bonds: Rich, Family. Occupation: Weaver
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Heavy steel shield.
Ribbles Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This man wears tan painted combat armor at almost all times. He has a penchant for wearing a ring with an oversized opal on his right hand. His auburn hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He became a Herbalist soon after.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Insomniac, Impulsive. Bonds: Rich, Job. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp.
Falkrunn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses in grey turtlenecks beneath a black coat with pastel slacks. She is bald on top and has large white tufts of hair around her ears. She wears large thick round spectacles.
Personality: Falkrunn is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To end her boredom.
Ideals: Athletic, Extrovert, Artistic. Flaws: Ugly, Mundane. Occupation: Bellfounder
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
Damaia Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has no hair. She tend to wears goggles to shield her eyes.
Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Damaia hails from a village terrorized by brigands. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the west; and revenge
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Gorga Shelley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her auburn hair in a flapper bob. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Gorga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She got into the Spice Merchant business at a young age. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: To be a Barkeep again.
Ideals: Artistic. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Russian accent
Attributes [hide]
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 4 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 10 pp. Rose (20 gp). 1 Chain shirt.
Tod Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He is bald on top and has large white tufts of hair around his ears. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He was granted arcane powers by his dying sister.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Dwarven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Alchemist’s fire.
Three Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who tends to wear a pastel poncho over his likewise colored trousers and shirt, he is not a threatening figure. His fur is beige, silky, and of moderate length. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Three was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Three's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Feldûsh Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, white cloak. He is bristling with hidden weapons, mostly swords and shields. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He struck the Miller job and began his own company from there.
Motivation: A rival would like him out of the picture; and to get a good night's sleep
Flaws: Addict, Disease, Insomniac. Bonds: Criminal record, Attractive, Job. Occupation: Miller
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp.
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