Mishann Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she tends to wear a green poncho over her likewise colored trousers and shirt, and is pretty ugly. She has styled her copper crest well, parting it to the right. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She loves telling others what to do and how they should feel about things. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: The child of a Sailor, who enjoyed hunting, Mishann was taken on many hunting expeditions. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Opinionated, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Server
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp.
Korfel Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting yellow shirt and pants. His hair is brown and curly. His eyes are blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Nature, Family. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp. A roughly beaten golden orb (140 gp). 1 Masterwork Common Melee.
Malquis Berevan, Female Elf [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She carries with her a set of warhammers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy black hair. Her eyes are amber and she is always smoking a pipe.
Personality: Malquis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Religious. Occupation: Scribe
Voice: Draws out vowels
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp. 1 Silk rope.
Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She sports tan clothing, slightly heavier than average wear. She sports chestnut long hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. Some 2 years later her spouse died after the birth of her son. Heartbroken, Zanna never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and she loathes her own lifestyle
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: In love. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 310 gp.
Maynild Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this woman is wearing a long, violet cloak. Her red hair is drawn into a tight pony tail with a card scrunchie. Her gray eyes peer out from beneath her broad violet hat.
Personality: She is extraordinarily eccentric. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Maynild was left her mother's suit of armor and trained in its use and care. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Insane. Bonds: Religious, Military, Guardian, Criminal record. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 160 gp.
Cloak Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He wears his gray fur down. His eyes are likewise copper. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. Energy wise he seems alert and responsive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: A deep hatred of illithids.
Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Enemies. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. Tourmaline (70 gp).
Faran Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. By chance he met his brother recently and the two have been together since.
Motivation: Revenge; and he's repulsed by the pc
Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Gnoll, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp. Alexandrite (500 gp). Alexandrite (500 gp). Malachite (8 gp).
Loopmottin Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this woman wears a fine chain shirt which she covers with tan colored cloaks and clothing. She wears a small hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Windy Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. Her fur is greying and her face has many wrinkles. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by brigands. Windy was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: To reunite with her absent father; and someone believes her a fraud
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Family. Occupation: Unemployed
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 15
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
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