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NPC Generator

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Advanced [show]


Baern Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 3'11" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Baern hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Enemies. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Baern Rakankrak, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 20 (+5)14 (+2) 18 (+4)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Alex Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears yellow leather gloves, a yellow jacket, and tight pants. He has a silver handlebar mustache and slicked back silver hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Alex Withrethin, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)4 (-3) 8 (-1)13 (+1)
Skills History -1, Religion -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Duergath Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright grey suits and hats, and a wedding ring on his left hand. His broad hat is riddled with cuts and holes. His hazel eyes dart from person to person.

Personality: Calm and collected, he is a well trained Server. Duergath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Expand his business; and to get a good night's sleep

Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: In love, Job. Occupation: Server

Voice: Complex vocabulary, royal

Attributes [hide]

Duergath Thrahak, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)16 (+3) 13 (+1)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 400 sp.


Social Check DCs


Ur-Lisak Brownrigg, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He has done his best to style his white hair to look like a famous performer. He has green eyes and a black hat with a red feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: Ur-Lisak lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ur-Lisak took refuge in the ruined castle and found the beat up glaive and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Fortune-teller

Voice: Spits and sputters

Attributes [hide]

Ur-Lisak Brownrigg, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 6 (-2)15 (+2)
Skills Persuasion +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Prosperine Wary, Female Tiefling [Permalink]

Personal [hide]

Description: She stands about 5'10" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her right leg appears badly burned and disfigured. She has done her best to style her white hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in the south to a Armorer, Prosperine learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Fortune-teller again.

Flaws: Antagonistic. Bonds: Attractive, Job, Poor. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Prosperine Wary, Female Tiefling Sorcerer 1
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)18 (+4) 9 (-1)12 (+1)
Skills Athletics +6, Investigation +6
Senses Passive Perception 9
Languages Common, Terran, Infernal, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 50 gp. Jade (40 gp).


Social Check DCs


William Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. His eyes, though not visible through his cowl, are blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Woodhouse, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. Tourmaline (130 gp).


Social Check DCs


Calcitro Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His auburn hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: Prone to second guessing himself, he comes off as nervous. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his father. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Criminal record, Enemies. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Calcitro Tallfellow, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)4 (-3) 17 (+3)11 (+0)
Skills Nature -1, Performance +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp. 1 Antitoxin.


Social Check DCs


Great In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes, and is pretty ugly. His fur is short and brown. This green eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Insane, Antagonistic. Bonds: Religious, Enemies. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Great In the Morning, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. Eye agate (7 gp).


Social Check DCs


Nadarr Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the west his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered painting. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Nadarr Wivvyrholdalphiax, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)6 (-2) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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