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NPC Generator

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Advanced [show]


Rûkdûg Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white costume with the symbols of the sun god on his torso. He has a very tight haircut. His eyes are brown and he is always smoking a pipe.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is unsatisfied with his job; and he wants to get laid

Ideals: Joker. Flaws: Impulsive. Bonds: Slave, Job, Has a crush. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Rûkdûg Tinley, Male Half-Orc Sorcerer 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 7 (-2)8 (-1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp.


Social Check DCs


Vicky Melancon, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. Her auburn hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of western immigrants she idolized her mother. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Vicky took refuge in the large cave and found the beat up scythe and armor she uses now. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Nature. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Vicky Melancon, Female Human Sorcerer 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 20000 cp.


Social Check DCs


Vonbin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a brown suit. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Brewer, who enjoyed hunting, Vonbin was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has comitted a past crime that haunts him to this day; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Vonbin Brazzik, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Carlin Welber, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is muscular with a powerful set of arms. Her brown hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was always a brilliant, if unscrupulous mind. Her necromantic abilities were realized during a raid on her village. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Carlin Welber, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Half-Plate.


Social Check DCs


Heward Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears a yellow tunic with grey highlights, and long tan pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He has had some formal music training, and achieved minor success. He has achieved small success as a Banker.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Professionalism, Artistic. Bonds: Job, Adventurer, Rich. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Heward Yaeldrin, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)12 (+1) 12 (+1)3 (-4)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Valanthe Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are hazel.

Personality: She snorts whenever she laughs or is feeling confident. She is a ruthless business woman, a trait she acquired from her father.

History: She comes from a rich eastern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: To protect her home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Valanthe Caerdonel, Female Elf Sorcerer 1
Medium (5'2") Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)12 (+1) 10 (+0)7 (-2)
Skills Persuasion +0, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. 2 Tanglefoot bags.


Social Check DCs


Quarion Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He sports a long blonde beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Quarion was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Quarion's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich, Religious. Occupation: Guard

Voice: Whispers

Attributes [hide]

Quarion Xiloscient, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 110 gp. Amber (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Juliana Compton, Female Human [Permalink]

Personal [hide]

Description: She has a missing right arm. She has the majority of her body covered in plate. She is bald on top and has large auburn tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Flaws: Ugly, Disease, Racist. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Juliana Compton, Female Human Sorcerer 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Oppah Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her red hair is cut short. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is overprotective of those who hire her services. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Oppah was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Bonds: Guardian, Enemies, Poor, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Oppah Horcusporcus, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. A roughly beaten golden orb (170 gp).


Social Check DCs

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