Broce Turen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Beggar, and is pretty ugly. He has a very tight haircut. He has a dull look in his brown eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: He was raised in a white middle class family as the only child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Beggar.
Motivation: To share knowledge with the world; and he feels threatened by others
Ideals: Logical. Flaws: Ugly, Fearful, Mundane. Bonds: Job, Enemies. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp.
Fargas Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His golden hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Bonds: Poor, Attractive, Adventurer, Nature. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 10000 cp.
Mantus Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing green shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His skin is flawless and his silver eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a pair of adventurers, Mantus grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 70 gp.
Olivia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a white Stetson hat and white clothes. With wild silver hair. She wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. She is harsh and unforgiving.
History: Olivia hails from a village terrorized by giants. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Addict, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 6000 cp.
Quick Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is typically in her Fortune-teller uniform. Her deerstalker hat is riddled with cuts and holes. She has hazel eyes and a pastel hat with a black feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to be a seamstress again
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 390 gp.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He has wavy cinnamon fur. His eyes are green and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the east; and someone believes him a fraud
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Healer
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 600 sp.
Ahinar Firahel, Female Elf [Permalink]
Personal [hide]
Description: A 5'5" western woman, she dresses in blue turtlenecks beneath a grey coat with blue slacks. She has styled her chestnut hair well, parting it to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 66. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 6 years old her parents immigrated from the west. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted psionic powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the west
Ideals: Gifted, Entrepeneur. Flaws: Insane. Bonds: Immigrant, Nature. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp. Red garnet (110 gp). 1 Masterwork Common Ranged Weapon.
Armara Chant, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with black and blue striped suspenders. She wears various colorful collared shirts. She keeps her long chestnut hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Revenge; and doesn't want to be a locksmith and was forced into it by her family
Flaws: Shy. Bonds: Family, Immigrant, Guardian, Enemies. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 390 gp.
Shedinn Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his green crest in a pixie cut. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Depressed. Bonds: Job, Military, Adventurer. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Eye agate (13 gp). Onyx (30 gp). 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

