Spring Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a brown feathered hat and brown clothes. His fur is yellow and curly. His eyes are yellow and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.
History: Spring hails from a village terrorized by orcs. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Spring and his spouse have recently divorced.
Motivation: He wants revenge against orcs; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer, Family. Occupation: Sailor
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Meriele Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats. She carries with her a set of bows, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her hair is golden and curly. Her fierce green eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is obsessed with finding treasure.
History: Her mother raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: She's in love; and she is unsatisfied with her job
Ideals: Fighting, Passionate. Bonds: Adventurer, Nature, Job, Has a crush. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 9 (-1) | 16 (+3) | 13 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Star rose quartz (20 gp). Brown-green garnet (110 gp). Banded agate (11 gp).
Salanop Humplebumple, Female Gnome [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her golden hair is heavily combed to the left. Her face is covered beneath a completely black helmet.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Salanop is combative with any and all who dare try her patience in the slightest.
History: Born to a Slave Trader, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Justice. Bonds: Attractive, Poor. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 270 gp. 1 Silk rope.
Flame Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she is wearing a long, brown, dusty cloak, and is pretty ugly. She sports a flattop fur cut. Her face is scarred and worn.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She was always very intelligent and has formed a secret society of specialists.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Justice. Flaws: Ugly, Depressed, Secretive, Insomniac. Bonds: Rich. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 gp.
Akmen Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His chestnut hair is kept up in a ponytail inside a top hat. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He has had some formal dancing training, and achieved minor success. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father.
Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2600 sp. Eyepatch with mock eye of sapphire and moonstone (800 gp).
Berrian Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. He has a dull look in his amber eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.
History: He got into the Seamstress business at a young age. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Persistence. Flaws: Addict. Bonds: Attractive, Job, Adventurer. Occupation: Seamstress
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Silk rope.
Oppleby Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears tattered old clothes, marred by teas. His silver hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.
Personality: He acts crazy and hedonistic. He is obsessed with finding treasure.
History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he's looking for his big break
Flaws: Ugly, Hedonist, PTSD. Bonds: Adventurer, Poor. Occupation: Barkeep
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Orc, Goblin
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Gerard Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Jeweler. His hair is white, silky, and of moderate length. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Flaws: Fearful, Mundane. Bonds: Job, Attractive. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Fargas Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a white vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Fargas was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He seems to be bored by most things.
Ideals: Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Military. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 15
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 6 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
