Thodris Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears suspenders and grey workpants. Her shirt is white, and she wears a heavy grey leather apron most of the time. Her brown hair is long and unkept. Her fierce violet eyes like to dwell on things.
Personality: Thodris speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: The child of southern immigrants she idolized her mother. Thodris was born on a far southern island where she grew up under the tutelage of her mother, an expert Miller. She left for the south, certain she would find work there.
Motivation: To prove her worth to the world.
Ideals: Impeccable. Flaws: Ugly, Impulsive, Disease. Bonds: Immigrant. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. 1 Half-Plate.
Cumpen Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her black hair is cut short with large spiked bangs in the front. Her eyes are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Gifted from a young age, Cumpen studied abroad. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: She feels kind of lost in life.
Ideals: Athletic, Gifted. Flaws: Depressed, Impulsive. Bonds: Attractive. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1700 sp. Brass mug with jade inlays (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). 1 Masterwork Common Melee.
Valafar Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He would rather hide behind his crafts than deal with other people.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to have a good time and be beloved; and he is a bit of a kleptomaniac
Ideals: Optimist, Artistic, Entrepeneur. Flaws: Shy. Bonds: Poor. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 gp.
Pirithin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His hair is black and very short. His hazel eyes have a joyful gleam in them most of the time.
Personality: A skeptical and narcissistic man, Pirithin's first love is himself. His second love is also himself. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Gifted from a young age, Pirithin studied abroad. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of goblins; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Agatha Harlan, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She keeps her silver hair in a flapper bob. She is very pretty but has cold, dead eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Energy wise she seems alert and responsive.
History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break.
Ideals: Professionalism. Flaws: Sensitive. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Mary Perry, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is long and unkept. Her eyes are green and she is always smoking a pipe.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Born to a Sage, her father struggled to pay the bills. Mary was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mary decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she has comitted a past crime that haunts her to this day
Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Criminal record, Poor. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Arnold Compton, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. He carries with him a set of whips on his belt, each one with a emerald on the hilt. He wears a feathered hat to cover his moderate length silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy, Mundane. Occupation: Jeweler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 sp.
Patrin Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His wide-brimmed hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC; and to reunite with his old friends
Flaws: Ugly. Bonds: Immigrant, Job, Has a crush, Adventurer. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Pink pearl (90 gp). Red-brown spinel (90 gp).
Burgell Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Performer does. His black hair is cut jaggedly and amateurishly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born in the west to a Performer, Burgell learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He used his abilities to trick people and travel the world for free.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Performer
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 17 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!