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NPC Generator

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Advanced [show]


Gale Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He has styled his orange fur well, parting it to the left. He has several tiny sapphire earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.

History: When he was but 7 years old his parents immigrated from the west. Through the years after Gale was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gale's father didn't care for him much, and the feeling was mutual. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Gale Shoe, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. Coral (50 gp).


Social Check DCs


Marastyr Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears light armors faded through time and improper care. She wears a deerstalker hat to cover her moderate length brown hair. Her face is covered beneath a completely black helmet.

Personality: She is witty, but her monotone delivery comes off as unnerving She has all her life been fascinated with music.

History: Born to a pair of adventurers, Marastyr grew up listening to her father's many stories. A few years later when the south was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Joker, Artistic. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Marastyr Rakankrak, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 20000 sp.


Social Check DCs


Anastrianna Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'8". She wears violet leather gloves, a violet jacket, and tight pants, and her gloved hand is found clutching a morningstar. Her hair is chestnut and very short. Her eyes are hazel and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Anastrianna has worked very hard to control her curse. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Anastrianna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Revenge; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Merchant

Voice: Timid voice

Attributes [hide]

Anastrianna Iranapha, Female Half-Elf Sorcerer 3
Medium (4'8") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp. 1 Thunderstones. 2 Holy water. 3 Tanglefoot bags.


Social Check DCs


Paelias Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. He has a dull look in his gray eyes.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Sellsword, who enjoyed hunting, Paelias was taken on many hunting expeditions. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Further expansion of business; and to pay off his debts

Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Glassblower

Voice: Rolls R's

Attributes [hide]

Paelias Ilphelkiir, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 sp. Deep green spinel (50 gp).


Social Check DCs


Varg Jacobs, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants his loneliness to end

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Adventurer, Has a crush. Occupation: Stylist

Voice: Soft and mumbly

Attributes [hide]

Varg Jacobs, Male Half-Orc Sorcerer 1
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)14 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Naill Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and is dressed in an above average manner. His golden hair is heavily combed to the right. His eyes are gray.

Personality: Eccentric and domineering, Naill will drive conversation. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Ploughman, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Extrovert. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Naill Durkin, Male Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Banded mail.


Social Check DCs


Ilde Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern woman, she wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her long white hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to travel the world and help people.

Motivation: She is greedy.

Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Ilde Torunn, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 10 pp.


Social Check DCs


Portia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many yellow ritualistic tattoos. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her chestnut hair is braided into rings. Her face is covered beneath a completely black helmet.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Portia hails from a village terrorized by dire rats. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Performer for hire.

Motivation: Many dire rats want her driven away.

Bonds: Attractive, Job, Family, Enemies. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Portia Fatrabbit, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 390 gp.


Social Check DCs


Ishte Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears a green deerstalker hat and green clothes. She wears her brown hair up. Her face is scarred and worn.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. As long as the job gets done she does not care how it got done.

History: She was born in a small forest village. A few years later when the west was not economically sound they moved to her current location. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and to be a armorer again

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature, Immigrant, Job. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Ishte Sanity, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 7 (-2)15 (+2)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 800 sp.


Social Check DCs

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