Thamior Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and is typically in his Soapmaker uniform. He has no hair. He wears large thick round spectacles.
Personality: Cocky and sure of himself, he believes he is the best Soapmaker born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Thamior was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He then took over the family business and is one of the better Soapmaker for hire.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Job, Adventurer. Occupation: Soapmaker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 gp.
Quespa Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green shirt with thin yellow vertical stripes and brown pants. Her crest is cut close to her head. Her eyes are red.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: The child of western immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Gardener. She moves from town to town, unable to find a place to settle.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Flaws: Depressed, Antagonistic, Insane. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Lance Gyula, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. His blonde hair is knotted and matted. He has a tattooed face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Blacksmith.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Job. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Common Melee.
Azzakh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His copper crest is matted, messy, and big. He has gold eyes and a green hat with a tan feather.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: He's looking for his big break; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Shepherd
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 150 gp.
Dara Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long white hair reaches down to her waist. She is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is harsh and unforgiving.
History: She was born in the east. When Dara reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Military. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Blossom Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy red pantaloons and a green scarf, and carries whips. She sports a flattop hair cut. Her eyes are amber.
Personality: Aggressive, abrasive, and angry, Blossom embodies much of what other species detest in the Halflings. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Blossom was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Blossom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Tailor
Voice: French accent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Gadreel Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears just a green suit. Her silver hair is matted, messy, and big. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in the south, but her parents moved at a very young age to the east. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.
Motivation: To unite with her sister.
Ideals: Justice. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (40 gp).
Sariel Eathalena, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports tan clothing, slightly heavier than average wear. She has done her best to style her red hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was a mechanic, and taught her how to fix just about anything. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Persistence. Flaws: Insomniac. Bonds: Immigrant, Attractive, Rich. Occupation: Layabout
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2 Tanglefoot bags. 2 Acid flasks.
Riswynn Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket. She has a moderate pudge and is not very fit. She has chestnut hair. She wears round tiny glasses practically rammed into her face.
Personality: Riswynn is depressed about a lot of things. She tends to be a nihilist. She is an amazing painter.
History: Gifted from a young age, Riswynn studied abroad. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She is searching for what she claims is her rightful reward.
Motivation: She loathes her own lifestyle.
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 sp. A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!