Whurbin Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He has a long chestnut beard with little hanging trinkets. His blue eyes are slightly larger than normal.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: He was born in a small mountains village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others; and to clean up the streets
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Guardian, Nature. Occupation: Mercenary
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 7 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rock crystal (50 gp). 1 Masterwork Common Melee.
Senteq Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Senteq was born the youngest of three triplets. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Emotional, Insane. Bonds: Family, Adventurer. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Auran, Ignan, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Nimble Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. His brown fur, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Nimble was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Someone believes him a fraud.
Ideals: Fighting, Pacifist, Gifted. Bonds: Immigrant, Attractive, Enemies. Occupation: Mayor
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Emeny Oakes, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey tunic with brown highlights, and long pastel pants that bunch up around her shoes, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She likes to make people angry or surprised. She plays an instrument quite well.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Emeny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emeny decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Roondar Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan collared shirt and red pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His amber eyes are passionate and lively.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal music training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he feels kind of lost in life
Ideals: Athletic, Professionalism, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Undercommon, Auran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp. Lapis lazuli (4 gp).
Matilda Tinley, Female Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she very much looks the part of a Tanner. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her eyes are likewise green.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She uses divination through singing.
History: Matilda was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Tanner. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern; and to protect her home
Ideals: Gifted. Flaws: Racist. Bonds: Job, Rich, Guardian. Occupation: Tanner
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Jheri Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a green poncho over her likewise colored trousers and shirt. Her brass crest is drawn into a tight pony tail with a skull scrunchie. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Jheri studied abroad. Jheri liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She became a Adventurer soon after.
Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Job, Family. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. Tiger eye turquoise (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Gerald Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is frequently practicing swordplay.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Military, Nature. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp.
Ielenia Rothenel, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her hair in dreadlocks. Her violet eyes lackadaisically let the world flow into them.
Personality: She snorts whenever she laughs or is feeling confident. She does not trust anyone and sleeps with one eye open.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, In love. Occupation: Brewer
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 2 Alchemist’s fire.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
