Osah Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her black hair. Her eyes are silver and she is always smoking a pipe.
Personality: She is fixated on the number 27. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Osah hails from a village terrorized by illithids. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Many illithids want her driven away; and she wants revenge against illithids
Ideals: Logical. Flaws: Insane. Bonds: Poor, Attractive, Enemies. Occupation: Actor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Geva Nibley, Female Human [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin violet vertical stripes and blue pants. She has no hair. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has achieved small success as a Detective.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Detective
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Silaqui Iranapha, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a well pressed and immaculate suit (or dress). Her white hair is slicked back into a classic pompadour. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east. Her arcane abilities were realized during a raid on her village. She left for the east, certain she would find work there.
Motivation: Sabotage a competitor; and she has passion for adventuring and risk
Ideals: Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Mamnen Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. His left leg appears badly burned and disfigured. He keeps his long white hair kept up in a rat tail. He has several tiny opal earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.
History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Mamnen and his spouse have recently divorced.
Motivation: To clean up the streets.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Guardian. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp.
Tordrid Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered longsword and tarnished hand crossbow as well. Her long brown hair is drawn into a two foot long braid. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has all her life been fascinated with music.
History: Tordrid was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. She then took over the family business and is one of the better Mercenary for hire.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Mercenary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Pelt Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her white fur up. She wears large thick round spectacles.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Bellfounder business at a young age. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, she has sought to make the best of life.
Motivation: Regain custody of her daughter; and expand her business
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Criminal record, Family. Occupation: Bellfounder
Voice: French accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
Frederick Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of spears on his belt, each one with a ruby on the hilt. His red hair is cut short. His half smiles and green eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: His parents moved while he was still in utero so he is the first generation to be born here. His arcane abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: He's looking for his big break.
Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Nemeia Bliss, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears skinny pants and wears a black and grey robe with the hood down. She has a hunchback. Her hair, while still mostly brown, has prominent grey streaks. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and she is greedy
Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Military, Rich. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 5 (-3) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp.
Virra Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is kept up in a ponytail inside a top hat. She has a dull look in her green eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Virra lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She used her abilities to trick people and travel the world for free.
Motivation: She loathes her own lifestyle; and find a way to reverse the transformation of her brother
Ideals: Athletic. Flaws: Secretive, Depressed. Bonds: Criminal record, Family, Religious. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 18 (+4) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!