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NPC Generator

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Advanced [show]


Alberich Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long white beard with little hanging trinkets. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Alberich Foamtankard, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Corkitron Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Detective, Corkitron learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: A strong sense of loyalty to Half-Elven people; and regain custody of his daughter

Ideals: Pacifist. Flaws: Racist. Bonds: Family, Job, Rich. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Corkitron Warmwater, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Smokesticks.


Social Check DCs


Mella Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear, and carries longbows. She has shaved her head bald. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Mella Hanali, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)18 (+4) 8 (-1)15 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Giant, Halfling, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Einkil Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. His eyes are green and catlike.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Einkil Rumnaheim, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp.


Social Check DCs


Thorin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a hunchback. His silver hair and beard is wavy and long. His blue eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Thorin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Thorin Trueblood, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 18 (+4)9 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp.


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of his god around his neck, and a mace on his belt. His black hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north his family was never financially stable. He worked as a nervous Mercenary and found it very stressful. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Norman Wakefield, Male Human Sorcerer 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 7 (-2)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 600 sp. 1 Small steel mirror.


Social Check DCs


Mantus Bitter, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He has wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a logical person and will generally grow upset if things defy logic and science.

History: Mantus was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and further expansion of business

Ideals: Logical. Flaws: Insomniac. Bonds: Family, Job. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Mantus Bitter, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Bucklal Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely red suit with pastel socks and a vest with buckled shoes. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bucklal was born the youngest of three triplets. A gifted student he started as a Jeweler, but he got bored and became a Hunter. He has drifted from career to career and currently works as a Hunter.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Justice. Bonds: Attractive, Family, Job. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Bucklal Cherrycheeks, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1000 cp.


Social Check DCs


Nella Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a white cloak and cross-gartered yellow stockings. She has styled her white hair well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Nella lived on a farm with her father, near the main road leading to a nearby town. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Fearful. Bonds: Family. Occupation: Performer

Voice: Sensual and smooth

Attributes [hide]

Nella Sherwood, Female Half-Orc Sorcerer 1
Medium (4'8") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Orc, Sylvan, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Smoky quartz (80 gp).


Social Check DCs

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