Bimpnottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her golden hair is cut short. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: Bimpnottin is depressed about a lot of things. She tends to be a nihilist. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out
Flaws: Depressed, Secretive. Bonds: Attractive, Slave. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Dwarven, Draconic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Kristryd Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She is tall, broad shouldered and powerfully built. Her golden hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a great chef.
History: She was born to a criminal king-pin and mafia family Her family was turned out during the war. She and her family wandered north to less war torn lands. Being a Animal Trainer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption
Ideals: Professionalism, Gifted. Flaws: Ugly, PTSD. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Healer’s kit.
Tana Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'5" has a big stupid grin on her face most of the time. She wears dark leathers with embroidery. Her auburn hair is unkempt and raggedy. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is harsh and unforgiving.
History: A powerful slaver made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 15 (+2) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emmeline Milton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. She also hits on women, regardless of circumstances.
History: She was born in the north. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Job, Has a crush, Immigrant. Occupation: Animal Trainer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Orc, Gnoll, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 3 Holy water.
Ralf Nobles, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a simple yellow robe with grey stripes complete with hood. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Immigrant, Family. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 160 gp. 3 Alchemist’s fire.
Azza Love, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blue hair is lengthy and is close to two feet long. Her silver eyes lackadaisically let the world flow into them.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Azza hails from a village terrorized by gnolls. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: A deep hatred of gnolls; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Joker, Philantrophist, Gifted. Bonds: Enemies. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 7 (-2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3 Acid flasks.
Mreksh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. His crest is greying and his face has many wrinkles. His red eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in a small island village. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Actor, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Logical. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. Eye agate (5 gp). 1 Masterwork studded leather.
Abalaba Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears many layers of old clothing at all times, marred by beers. Her moppish blonde hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Enemies. Occupation: Merchant
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 4 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 6 (-2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Goblin, Ignan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Alvyn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" southern man, he prefers to wear blue pants and tee shirts. He has no hair. He has gleaming, smiling blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: The child of a Doctor, who enjoyed hunting, Alvyn was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Nature. Occupation: Performer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp.
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