Senteq Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is muscular with a powerful set of arms. His hair, while still mostly chestnut, has prominent grey streaks. This amber eyed northerner is not easily forgotten.
Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying brother.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Butcher
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 290 gp. 1 Chain shirt.
Cimer Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has styled his dark red hair well, parting it to the left. His eyes are gold.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Stylist and found it very stressful. He has drifted from career to career and currently works as a Stylist.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Bonds: Attractive, Rich, Job. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (6'6") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1800 sp. 1 Banded mail.
Naamah Victory, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. Her hair is red, silky, and of moderate length. Her white eyes dart from person to person.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naamah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Ploughman
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Banded mail.
Agatha Sydney, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears many layers of old clothing at all times. She wears a deerstalker hat to cover her moderate length golden hair. Her face is scarred and worn.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Agatha was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor, Adventurer. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Orc, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Beloril Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair has been sun bleached extensively. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Beloril is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Beloril was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Family, Military. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 pp. 1 Masterwork Common Melee.
Skirt Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of strength around his neck, and a quarterstaff on his belt. He wears a broad hat to cover his moderate length orange fur. His skin is flawless and his yellow eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in a small mountains village. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skirt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Logical. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Korfel Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Painter business at a young age. Cursed with lycanthropy at a very young age, Korfel has worked very hard to control his curse. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He feels kind of lost in life; and wants a kiss
Flaws: Insane, Disease, Depressed. Bonds: Family, Job, Has a crush. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 4 (-3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Azurite (11 gp).
Nim Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an entirely violet suit with white socks and a vest with buckled shoes. His hair is black, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Depressed, Insane, Disease. Bonds: Attractive, Criminal record. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Mozikth Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear black pants and tee shirts. He keeps his copper crest in a pixie cut. He has red eyes and a black hat with a tan feather.
Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a pair of adventurers, Mozikth grew up listening to his mother's many stories. Mozikth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Family. Occupation: Bellfounder
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!