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NPC Generator

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Advanced [show]


Kilvar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in a clean brown cloak covering his clean studded leather. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.

History: Kilvar was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He struck the Bowyer job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker, Persistence. Flaws: Lazy. Bonds: Job. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Kilvar Thrahak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. Rock crystal (30 gp).


Social Check DCs


Olunt Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker. Bonds: Attractive, Criminal record, Nature. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Olunt Ironfist, Male Dwarf Sorcerer 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)12 (+1) 7 (-2)7 (-2)
Skills Nature +3, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his feathered brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 11th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of gnolls; and someone believes him a fraud

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Enemies. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Fallond Glanhig, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Darkwood Shield.


Social Check DCs


Carlin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a fancy tan dress. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She has built up a small fortune and can afford her own way.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Rich, Immigrant. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Carlin Horcusporcus, Female Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)15 (+2) 14 (+2)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Salanop Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and dresses in tan turtlenecks beneath a green coat with black slacks. Her skin is also unnaturally pale. With bright golden hair. Her violet eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the south. From there she went from mercenary job to mercenary job. Some 8 years later her spouse died after the birth of her son. Heartbroken, Salanop never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Immigrant, In love. Occupation: Sailor

Voice: Ums and uhs a lot

Attributes [hide]

Salanop Fapplestamp, Female Gnome Sorcerer 3
Small (3'0") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)17 (+3) 14 (+2)6 (-2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Auran, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 gp. Coral (120 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp).


Social Check DCs


Dreali Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His tied-back hair is blonde. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Tanner. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Dreali Blumenthal, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Arannis Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Apothecary again; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Athletic. Bonds: Attractive, Job, Slave, Nature. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Arannis Wilborn, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Red spinel (150 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Valafar Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He is wearing colorful clothing, dressed as a Marshal. He has a hunchback. He has moderate length purple hair. His black eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He would like to get married and retire; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed. Bonds: Religious, Nature, Immigrant, Has a crush. Occupation: Marshal

Voice: Irish accent

Attributes [hide]

Valafar Secret, Male Tiefling Sorcerer 2
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Hethress Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely green suit with violet socks and a vest with buckled shoes. She is portly but not overly obese. Her crest is white, silky, and of moderate length. Her fierce gold eyes like to dwell on things.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in the west. Hethress was born on a far western plains where she grew up under the tutelage of her mother, an expert Blacksmith. She left for the west, certain she would find work there.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Disciplined. Bonds: Attractive, Rich, Immigrant. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Hethress Tiammanthyllish, Female Dragonborn Sorcerer 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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