Carrie Liadon, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky tan painted plate armor. His auburn hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Carrie was born on a far northern desert where he grew up under the tutelage of his father, an expert Priest. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Flaws: Hedonist, Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Orc, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Symma Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tattered old clothes. Her long white hair reaches down to her waist. Her eyes are a pleasant amber.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal singing training, and achieved minor success. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Slave Trader
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Veloptima Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a well pressed and immaculate suit (or dress). She has wavy black hair. Her gray eyes are slightly larger than normal.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor
Ideals: Impeccable. Flaws: Mundane. Bonds: Slave, Mentor, Job. Occupation: Ploughman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 250 gp.
Eva Westbrook, Female Human [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She carries with her a set of scimitars on her belt, each one with a amber on the hilt. She wears a colorful flower in her silver hair. Her eyes, though not visible through her cowl, are green.
Personality: She never swears and excessively uses polite adverbs when speaking. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a pair of adventurers, Eva grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She is searching for what she claims is her rightful reward.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 10 pp. Onyx (20 gp).
Tarhun Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His scarlet crest has been sun bleached extensively. His gold eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Tarhun was born the youngest of three triplets. Tarhun was born on a far western mountains where he grew up under the tutelage of his father, an expert Painter. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Tarhun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Flaws: Secretive. Bonds: Attractive, Enemies, Family, Immigrant. Occupation: Painter
Voice: Aggressive tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 6000 cp. Large well-done wool tapestry (400 gp). 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Gardain Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. With bright golden hair and a scraggly beard. His fierce hazel eyes like to dwell on things.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gardain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gardain. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A need for knowledge about a nearby landmark; and he possesses a valuable artifact that the thieves guild wishes to steal
Bonds: Criminal record, Religious, Nature, Enemies, Adventurer. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Abyssal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tenena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She sports tan clothing, slightly heavier than average wear. Her whole body is exceptionally muscular. Her hair is long and chestnut with streaks of brown, and is pulled back with small tan clips. Her violet unseeing eyes seem to look past you.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Tenena was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She has worked as a Barrister like her father before her.
Motivation: Balancing her hectic life and new Barrister responsibilities is difficult.
Flaws: Disease, Antagonistic. Bonds: Immigrant, Slave, Job. Occupation: Barrister
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Banded agate (13 gp).
Leshanna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears rags and sports a simple walking cane. Her black hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also is a firm believer in the womanly ideal.
History: From birth she was tutored by a cruel and relentless mentor. When Leshanna reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: Many drow want her driven away; and she wants nothing more than to rejoin the army
Flaws: Sensitive, Impulsive. Bonds: Poor, Immigrant, Mentor, Military. Occupation: Stylist
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 60 gp. Chrysoprase (50 gp). 1 Masterwork Common Ranged Weapon.
Elaim Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. With a patchy chestnut beard and wild chestnut hair. He is very pretty but has cold, dead eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Flaws: Emotional, Shy. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!