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NPC Generator

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Advanced [show]


Bree Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a red cloak and cross-gartered grey stockings. Her golden hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born in the south. Bree abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Bree Nimblefingers, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 6000 cp. Tourmaline (90 gp). Chalcedony (60 gp). Rock crystal (60 gp).


Social Check DCs


Giselle Burton, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Sporting a brown mohawk this woman's hair draws a lot of attention. Her eyes are violet and beady.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Giselle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Military, Nature, Rich. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Giselle Burton, Female Human Sorcerer 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 300 sp. Deep green spinel (60 gp).


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. With bright white hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: He is very quiet and rarely speaks above a whisper. Borun is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Flaws: Shy. Bonds: Family, Rich, Nature. Occupation: Spy

Voice: Nasally tone

Attributes [hide]

Borun Kettlewhistle, Male Halfling Sorcerer 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Perception +2, Performance +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: Just what you see.


Social Check DCs


Duergath Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His auburn hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Duergath Holderhek, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Srorthen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white crest is braided into rings. His thin eyebrows rest above his beady gold eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Srorthen Baharoosh, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Deception +5, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Onyx (70 gp).


Social Check DCs


Kilvar Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man wears a worn and beaten armor. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Kilvar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a font of random trivia from the lore and stories he has discovered

History: Kilvar was born in the south. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Extrovert, Logical, Persistence. Bonds: Criminal record. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Kilvar Broodfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Intimidation +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Foxilon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise blue.

Personality: Stoic and calm, he prefers to meditate than take action. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Foxilon Sunmeadow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Faral Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'9". She typically wears violet cloth garments or leather armor, and her gloved hand is found clutching a scimitar. Her hair is always cut to a buzz. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has built up a small fortune and can afford her own way.

Motivation: A strong sense of loyalty to Human people; and she is compelled to act according to her religious beliefs

Ideals: Joker. Bonds: Religious, Poor, Attractive. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Faral Markum, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. Zircon (30 gp).


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His long green crest is drawn into a two foot long braid. His eyes are a pleasant gold.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Barber, Mreksh learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Barber for hire.

Motivation: Sabotage a competitor; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive, Addict. Bonds: Attractive, Job. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 17000 cp.


Social Check DCs

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