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NPC Generator

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Advanced [show]


Shamash Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, blue shirt, and black tie. His wide-brimmed hat is riddled with cuts and holes. His eyes are gold and catlike.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Debt. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Shamash Tiammanthyllish, Male Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Quarion Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'9". He wears tattered old clothes. His tied-back hair is brown. His fierce blue eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Quarion embodies much of what other species detest in the Half-Elves. Flattery will make him almost putty in your hands.

History: Born in the south to a Soapmaker, Quarion learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job, Nature. Occupation: Soapmaker

Voice: Sore throat, cough

Attributes [hide]

Quarion Dulmage, Male Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp.


Social Check DCs


Heather Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her tied-back hair is red. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a jeweler and was forced into it by her family

Ideals: Athletic. Flaws: Insomniac, Impulsive, Disease. Bonds: Family. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Heather Winchester, Female Human Sorcerer 1
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 10 (+0)8 (-1)
Skills Arcana +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. 4 Thunderstones.


Social Check DCs


Eberdeb Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky tan painted plate armor. His black hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Bather mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Ugly, Disease, Insomniac. Bonds: Guardian. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Eberdeb Folkor, Male Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 15
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 19 (+4)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Orc, Goblin
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 3100 sp. Gold dragon comb with red garnet eye (700 gp). A roughly beaten golden orb (110 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Richard Everleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man has a large grey mantle and cape that has been intricately interwoven into his tan robe. His brown hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling brown eyes.

Personality: He dislikes all the random violence that takes place in the south. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Richard was born in the south. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Many gnolls want him driven away; and to prove his worth to the world

Ideals: Pacifist, Persistence. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Richard Everleigh, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Tawar Carlisle, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a lot of dark rich colors, with gold accents. Her hair is black and curly. She is very pretty but has cold, dead eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving Tawar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: A powerful slaver made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To reunite with her absent mother; and she'd like to take her coworkers down a peg

Ideals: Joker. Bonds: Attractive, Family, Mentor, Job. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Tawar Carlisle, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Emmeline Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Fisher uniform. She has slicked back black hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Detective, but doesn't like to broadcast it.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult.

Flaws: Depressed, Disease. Bonds: Job, Immigrant, Rich. Occupation: Fisher

Voice: Sounds elderly

Attributes [hide]

Emmeline Othronus, Female Half-Elf Sorcerer 3
Medium (5'9") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Joser Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise gray. His teeth are white and perfect.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast desert. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Flaws: Disease, Fearful, PTSD. Bonds: Attractive, Nature. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Joser Tallfellow, Male Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Jabbie Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He is unsatisfied with his job; and he's attracted to the pc

Ideals: Joker, Artistic, Gifted. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Jabbie Raulnor, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1900 sp.


Social Check DCs

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