Nordak Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His top hat is riddled with cuts and holes. His eyes are a pleasant green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.
Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear
Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 3200 sp. Silver chalice with lapis lazuli gems (150 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.
Paela Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her black hair well, parting it to the left. She has a tattooed face.
Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Navigator in town.
History: Paela lived on a farm with her mother, near the main road leading to a nearby town. A few years later when the west was not economically sound they moved to her current location. She then took over the family business and is one of the better Navigator for hire.
Motivation: Many giants want her driven away; and revenge
Flaws: Shy. Bonds: Job, Family, Immigrant, Enemies. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2900 sp.
Ilde Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman dresses in grey turtlenecks beneath a pastel coat with tan slacks. She has wavy golden hair. Her eyes are hazel.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She plays an instrument quite well.
History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she has decided she is irredeemable
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Poor, Criminal record. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Kansif Upton, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. Her white hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to loving parents in a slum to the south. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Kansif and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and obtaining odd cultural halfling artifacts is her passion
Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor, Attractive. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 pp. 1 Masterwork Common Melee.
Thodris Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her head has been shaved. She wears crescent spectacles with a black brim.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered
History: Thodris was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent mother; and to reunite with her old friends
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 8000 cp. 1 Masterwork Common Melee.
Moon Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. She has moderate length brown fur. Her eyes are yellow and she is always smoking a pipe.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother; and find a way to reverse the transformation of her brother
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Immigrant. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. Chalcedony (20 gp). Tiger eye turquoise (4 gp).
Tiaathque Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She is portly but not overly obese. She has slicked back red hair. Her hazel eyes peer out from beneath her wide-brimmed yellow hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Tiaathque took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Bonds: Criminal record, Adventurer, Religious. Occupation: Beggar
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp. Bloodstone (60 gp).
Oppleby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oppleby fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker, Logical. Bonds: Rich. Occupation: Architect
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Randal Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, blue shirt, and brown tie. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His tied-back hair is chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Tabaxi culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Family, Adventurer. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
