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NPC Generator

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Advanced [show]


Wella Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. She keeps her red hair in a pixie cut. Her eyes are a pleasant violet.

Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.

History: Wella was raised in a hard working conservative environment. She was taken as a slave by a traveling circus and forced to perform She has achieved small success as a Actor.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wella Fatrabbit, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)18 (+4) 14 (+2)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Giant, Ignan, Gnoll, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 390 gp.


Social Check DCs


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears a brown shirt with thin violet vertical stripes and black pants. His long black hair is drawn into a two foot long braid. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insomniac. Bonds: Nature, Poor, Criminal record. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Veit Rumnaheim, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Gurdis Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her silver hair is lengthy. Her blue eyes dart from person to person.

Personality: Calm and collected, she is a well trained Map Maker. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Gurdis was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She has worked as a Map Maker like her father before her.

Motivation: To unite with her sister; and her religion dominates her actions

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Religious, Family. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Gurdis Bloodkith, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 17 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 320 gp. 1 Average lock.


Social Check DCs


Kilvar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with blue socks and a vest with buckled shoes. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. His hair is brown, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Kilvar Thrahak, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills History +4, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Manfred Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a grey suit, pastel shirt, and black tie. His chestnut hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Family. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Manfred Lindsay, Male Human Sorcerer 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 4000 cp. Amber (110 gp).


Social Check DCs


Williamina Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a violet suit, black shirt, and tan tie. She wears a deerstalker hat to cover her moderate length blonde hair. Her eyes, though not visible through her cowl, are gray.

Personality: She is extraordinarily eccentric. She is obsessed with finding treasure.

History: She was born in a small plains village. Her mother took her hunting and taught her how to get in the mind of other creatures. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother

Flaws: Insane, Shy. Bonds: Adventurer, Nature, Family. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Williamina Xiloscient, Female Half-Elf Sorcerer 2
Medium (4'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Right-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Right-Handed and his spouse have recently divorced.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Right-Handed Of World, Male Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 20 pp.


Social Check DCs


Lubash Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He is well dressed, constantly wearing a black suit, white shirt, and brown tie. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: Born to a Sailor, his father struggled to pay the bills. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Shy, Fearful. Bonds: Military, Poor. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Lubash Huckabee, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. Brown-green garnet (160 gp).


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a broad hat to hide her balding. Her eyes are brown.

Personality: She snorts whenever she laughs or is feeling confident. Further she is a bit of a stoner and is frequently out of it.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Detective arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend; and to reunite with her old friends

Flaws: Addict. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Sannl Ungart, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs

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